
#include "zeek/zeek-version.h"

char version[] = "@ZEEK_VERSION_FULL_LOCAL@";

// A C function that has the current version built into its name.
// One can link a shared library against this to ensure that it won't
// load if the version of the main Zeek binary differs compared to
// what the library was compiled against.
const char* ZEEK_VERSION_FUNCTION()
{
    return "@VERSION_C_IDENT@";
}

const char zeek_build_info[] = "@ZEEK_BUILD_INFO_ESCAPED@";
