diff --git a/src/util.cc b/src/util.cc index 5530488e19..bbb0be151e 100644 --- a/src/util.cc +++ b/src/util.cc @@ -380,7 +380,7 @@ static bool write_random_seeds(const char* write_file, uint32_t seed, return true; } -static bool zeek_rand_determistic = false; +static bool zeek_rand_deterministic = false; static long int zeek_rand_state = 0; static bool first_seed_saved = false; static unsigned int first_seed = 0; @@ -388,14 +388,14 @@ static unsigned int first_seed = 0; static void zeek_srandom(unsigned int seed, bool deterministic) { zeek_rand_state = seed == 0 ? 1 : seed; - zeek_rand_determistic = deterministic; + zeek_rand_deterministic = deterministic; srandom(seed); } void seed_random(unsigned int seed) { - if ( zeek_rand_determistic ) + if ( zeek_rand_deterministic ) zeek_rand_state = seed == 0 ? 1 : seed; else srandom(seed); @@ -493,7 +493,7 @@ unsigned int initial_seed() bool have_random_seed() { - return zeek_rand_determistic; + return zeek_rand_deterministic; } constexpr uint32_t zeek_prng_mod = 2147483647; @@ -501,7 +501,7 @@ constexpr uint32_t zeek_prng_max = zeek_prng_mod - 1; long int max_random() { - return zeek_rand_determistic ? zeek_prng_max : RAND_MAX; + return zeek_rand_deterministic ? zeek_prng_max : RAND_MAX; } long int prng(long int state) @@ -529,7 +529,7 @@ long int prng(long int state) long int random_number() { - if ( ! zeek_rand_determistic ) + if ( ! zeek_rand_deterministic ) return random(); // Use system PRNG. zeek_rand_state = detail::prng(zeek_rand_state); @@ -2120,7 +2120,7 @@ uint64_t calculate_unique_id(size_t pool) ++uid_instance; // Now it's larger than zero. } else - // Generate determistic UIDs for each individual pool. + // Generate deterministic UIDs for each individual pool. uid_instance = pool; // Our instance is unique. Huzzah.