@load ./main module SumStats; event SumStats::process_epoch_result(ss: SumStat, now: time, data: ResultTable) { # TODO: is this the right processing group size? local i = 50; local keys_to_delete: vector of SumStats::Key = vector(); for ( key, res in data ) { ss$epoch_result(now, key, res); keys_to_delete += key; if ( --i == 0 ) break; } for ( idx in keys_to_delete ) delete data[keys_to_delete[idx]]; if ( |data| > 0 ) # TODO: is this the right interval? schedule 0.01 secs { SumStats::process_epoch_result(ss, now, data) }; else if ( ss?$epoch_finished ) ss$epoch_finished(now); } function do_finish_epoch(ss: SumStat) { if ( ss$name !in result_store || ! ss?$epoch_result ) return; local data = result_store[ss$name]; local now = network_time(); if ( zeek_is_terminating() ) { for ( key, val in data ) ss$epoch_result(now, key, val); if ( ss?$epoch_finished ) ss$epoch_finished(now); } else { if ( |data| > 0 ) event SumStats::process_epoch_result(ss, now, copy(data)); else { if ( ss?$epoch_finished ) ss$epoch_finished(now); } } # We can reset here because we know that the reference to the # data will be maintained by the process_epoch_result event. reset(ss); if ( ss$epoch != 0secs ) schedule ss$epoch { SumStats::finish_epoch(ss) }; } event SumStats::finish_epoch(ss: SumStat) { if ( zeek_is_terminating() ) return; # runs during zeek_done() instead do_finish_epoch(ss); } # Run non-manual SumStats entries as late as possible, but a bit # earlier than a user's zeek_done() handler in case they end up # doing something curious in zeek_done(). event zeek_done() &priority=10 { for ( name, ss in stats_store ) { if ( ss$epoch != 0sec ) # skip SumStats with manual epochs. do_finish_epoch(ss); } } function data_added(ss: SumStat, key: Key, result: Result) { if ( check_thresholds(ss, key, result, 1.0) ) threshold_crossed(ss, key, result); } function request_key(ss_name: string, key: Key): Result { # This only needs to be implemented this way for cluster compatibility. return when [ss_name, key] ( T ) { if ( ss_name in result_store && key in result_store[ss_name] ) return result_store[ss_name][key]; else return table(); } }