// See the file "COPYING" in the main distribution directory for copyright. // Provides some very limited but fast packet filter mechanisms #pragma once #include #include "zeek/IPAddr.h" #include "zeek/PrefixTable.h" namespace zeek { class IP_Hdr; class Val; namespace detail { class PacketFilter { public: explicit PacketFilter(bool arg_default); ~PacketFilter() {} // Drops all packets from a particular source (which may be given // as an AddrVal or a SubnetVal) which hasn't any of TCP flags set // (TH_*) with the given probability (from 0..MAX_PROB). void AddSrc(const IPAddr& src, uint32_t tcp_flags, double probability); void AddSrc(Val* src, uint32_t tcp_flags, double probability); void AddDst(const IPAddr& src, uint32_t tcp_flags, double probability); void AddDst(Val* src, uint32_t tcp_flags, double probability); // Removes the filter entry for the given src/dst // Returns false if filter doesn not exist. bool RemoveSrc(const IPAddr& src); bool RemoveSrc(Val* dst); bool RemoveDst(const IPAddr& dst); bool RemoveDst(Val* dst); // Returns true if packet matches a drop filter bool Match(const std::shared_ptr& ip, int len, int caplen); private: struct Filter { uint32_t tcp_flags; double probability; }; static void DeleteFilter(void* data); bool MatchFilter(const Filter& f, const IP_Hdr& ip, int len, int caplen); bool default_match; PrefixTable src_filter; PrefixTable dst_filter; }; } // namespace detail } // namespace zeek