// Provides some very limited but fast packet filter mechanisms #ifndef PACKETFILTER_H #define PACKETFILTER_H #include "IP.h" #include "PrefixTable.h" class PacketFilter { public: PacketFilter(bool arg_default) { default_match = arg_default; } ~PacketFilter() {} // Drops all packets from a particular source (which may be given // as an AddrVal or a SubnetVal) which hasn't any of TCP flags set // (TH_*) with the given probability (from 0..MAX_PROB). void AddSrc(addr_type src, uint32 tcp_flags, double probability); void AddSrc(Val* src, uint32 tcp_flags, double probability); void AddDst(addr_type src, uint32 tcp_flags, double probability); void AddDst(Val* src, uint32 tcp_flags, double probability); // Removes the filter entry for the given src/dst // Returns false if filter doesn not exist. bool RemoveSrc(addr_type src); bool RemoveSrc(Val* dst); bool RemoveDst(addr_type dst); bool RemoveDst(Val* dst); // Returns true if packet matches a drop filter bool Match(const IP_Hdr* ip, int len, int caplen); private: struct Filter { uint32 tcp_flags; uint32 probability; }; bool MatchFilter(const Filter& f, const IP_Hdr& ip, int len, int caplen); bool default_match; PrefixTable src_filter; PrefixTable dst_filter; }; #endif