#ifndef base64_h #define base64_h #include #include #include #include "util.h" #include "BroString.h" #include "Reporter.h" #include "analyzer/Analyzer.h" // Maybe we should have a base class for generic decoders? class Base64Converter { public: // is used for error reporting, and it should be zero when // the decoder is called by the built-in function decode_base64() or encode_base64(). // Empty alphabet indicates the default base64 alphabet. Base64Converter(analyzer::Analyzer* analyzer, const string& alphabet = ""); ~Base64Converter(); // A note on Decode(): // // The input is specified by and and the output // buffer by and . If *buf is nil, a buffer of // an appropriate size will be new'd and *buf will point // to the buffer on return. *blen holds the length of // decoded data on return. The function returns the number of // input bytes processed, since the decoding will stop when there // is not enough output buffer space. int Decode(int len, const char* data, int* blen, char** buf); void Encode(int len, const unsigned char* data, int* blen, char** buf); int Done(int* pblen, char** pbuf); int HasData() const { return base64_group_next != 0; } // True if an error has occurred. int Errored() const { return errored; } const char* ErrorMsg() const { return error_msg; } void IllegalEncoding(const char* msg) { // strncpy(error_msg, msg, sizeof(error_msg)); if ( analyzer ) analyzer->Weird("base64_illegal_encoding", msg); else reporter->Error("%s", msg); } protected: char error_msg[256]; protected: static const string default_alphabet; string alphabet; static int* InitBase64Table(const string& alphabet); static int default_base64_table[256]; char base64_group[4]; int base64_group_next; int base64_padding; int base64_after_padding; int* base64_table; int errored; // if true, we encountered an error - skip further processing analyzer::Analyzer* analyzer; }; BroString* decode_base64(const BroString* s, const BroString* a = 0); BroString* encode_base64(const BroString* s, const BroString* a = 0); #endif /* base64_h */