# See COPYING file in this directory for original libmagic copyright. #------------------------------------------------------------------------------ # $File: animation,v 1.47 2013/02/06 14:18:52 christos Exp $ # animation: file(1) magic for animation/movie formats # # animation formats # MPEG, FLI, DL originally from vax@ccwf.cc.utexas.edu (VaX#n8) # FLC, SGI, Apple originally from Daniel Quinlan (quinlan@yggdrasil.com) # SGI and Apple formats 0 string MOVI Silicon Graphics movie file !:mime video/x-sgi-movie 4 string moov Apple QuickTime !:mime video/quicktime 4 string mdat Apple QuickTime movie (unoptimized) !:mime video/quicktime #4 string wide Apple QuickTime movie (unoptimized) #!:mime video/quicktime #4 string skip Apple QuickTime movie (modified) #!:mime video/quicktime #4 string free Apple QuickTime movie (modified) #!:mime video/quicktime 4 string idsc Apple QuickTime image (fast start) !:mime image/x-quicktime #4 string idat Apple QuickTime image (unoptimized) #!:mime image/x-quicktime 4 string pckg Apple QuickTime compressed archive !:mime application/x-quicktime-player 4 string/W jP JPEG 2000 image !:mime image/jp2 4 string ftyp ISO Media >8 string isom \b, MPEG v4 system, version 1 !:mime video/mp4 >8 string mp41 \b, MPEG v4 system, version 1 !:mime video/mp4 >8 string mp42 \b, MPEG v4 system, version 2 !:mime video/mp4 >8 string/W jp2 \b, JPEG 2000 !:mime image/jp2 >8 string 3ge \b, MPEG v4 system, 3GPP !:mime video/3gpp >8 string 3gg \b, MPEG v4 system, 3GPP !:mime video/3gpp >8 string 3gp \b, MPEG v4 system, 3GPP !:mime video/3gpp >8 string 3gs \b, MPEG v4 system, 3GPP !:mime video/3gpp >8 string 3g2 \b, MPEG v4 system, 3GPP2 !:mime video/3gpp2 >8 string mmp4 \b, MPEG v4 system, 3GPP Mobile !:mime video/mp4 >8 string avc1 \b, MPEG v4 system, 3GPP JVT AVC !:mime video/3gpp >8 string/W M4A \b, MPEG v4 system, iTunes AAC-LC !:mime audio/mp4 >8 string/W M4V \b, MPEG v4 system, iTunes AVC-LC !:mime video/mp4 >8 string/W qt \b, Apple QuickTime movie !:mime video/quicktime # MPEG sequences # Scans for all common MPEG header start codes 0 belong&0xFFFFFF00 0x00000100 >3 byte 0xBA MPEG sequence !:mime video/mpeg # GRR too general as it catches also FoxPro Memo example NG.FPT >3 byte 0xB0 MPEG sequence, v4 !:mime video/mpeg4-generic >3 byte 0xB5 MPEG sequence, v4 !:mime video/mpeg4-generic >3 byte 0xB3 MPEG sequence !:mime video/mpeg # MPEG ADTS Audio (*.mpx/mxa/aac) # from dreesen@math.fu-berlin.de # modified to fully support MPEG ADTS # MP3, M1A # modified by Joerg Jenderek # GRR the original test are too common for many DOS files # so don't accept as MP3 until we've tested the rate 0 beshort&0xFFFE 0xFFFA # rates >2 byte&0xF0 0x10 MPEG ADTS, layer III, v1, 32 kbps !:mime audio/mpeg >2 byte&0xF0 0x20 MPEG ADTS, layer III, v1, 40 kbps !:mime audio/mpeg >2 byte&0xF0 0x30 MPEG ADTS, layer III, v1, 48 kbps !:mime audio/mpeg >2 byte&0xF0 0x40 MPEG ADTS, layer III, v1, 56 kbps !:mime audio/mpeg >2 byte&0xF0 0x50 MPEG ADTS, layer III, v1, 64 kbps !:mime audio/mpeg >2 byte&0xF0 0x60 MPEG ADTS, layer III, v1, 80 kbps !:mime audio/mpeg >2 byte&0xF0 0x70 MPEG ADTS, layer III, v1, 96 kbps !:mime audio/mpeg >2 byte&0xF0 0x80 MPEG ADTS, layer III, v1, 112 kbps !:mime audio/mpeg >2 byte&0xF0 0x90 MPEG ADTS, layer III, v1, 128 kbps !:mime audio/mpeg >2 byte&0xF0 0xA0 MPEG ADTS, layer III, v1, 160 kbps !:mime audio/mpeg >2 byte&0xF0 0xB0 MPEG ADTS, layer III, v1, 192 kbps !:mime audio/mpeg >2 byte&0xF0 0xC0 MPEG ADTS, layer III, v1, 224 kbps !:mime audio/mpeg >2 byte&0xF0 0xD0 MPEG ADTS, layer III, v1, 256 kbps !:mime audio/mpeg >2 byte&0xF0 0xE0 MPEG ADTS, layer III, v1, 320 kbps !:mime audio/mpeg # MP2, M1A 0 beshort&0xFFFE 0xFFFC MPEG ADTS, layer II, v1 !:mime audio/mpeg # MP3, M2A 0 beshort&0xFFFE 0xFFF2 MPEG ADTS, layer III, v2 !:mime audio/mpeg # MPA, M2A 0 beshort&0xFFFE 0xFFF6 MPEG ADTS, layer I, v2 !:mime audio/mpeg # MP3, M25A 0 beshort&0xFFFE 0xFFE2 MPEG ADTS, layer III, v2.5 !:mime audio/mpeg # Stored AAC streams (instead of the MP4 format) 0 string ADIF MPEG ADIF, AAC !:mime audio/x-hx-aac-adif # Live or stored single AAC stream (used with MPEG-2 systems) 0 beshort&0xFFF6 0xFFF0 MPEG ADTS, AAC !:mime audio/x-hx-aac-adts # Live MPEG-4 audio streams (instead of RTP FlexMux) 0 beshort&0xFFE0 0x56E0 MPEG-4 LOAS !:mime audio/x-mp4a-latm # This magic isn't strong enough (matches plausible ISO-8859-1 text) #0 beshort 0x4DE1 MPEG-4 LO-EP audio stream #!:mime audio/x-mp4a-latm # Summary: FLI animation format # Created by: Daniel Quinlan # Modified by (1): Abel Cheung (avoid over-generic detection) 4 leshort 0xAF11 # standard FLI always has 320x200 resolution and 8 bit color >8 leshort 320 >>10 leshort 200 >>>12 leshort 8 FLI animation, 320x200x8 !:mime video/x-fli # Summary: FLC animation format # Created by: Daniel Quinlan # Modified by (1): Abel Cheung (avoid over-generic detection) 4 leshort 0xAF12 # standard FLC always use 8 bit color >12 leshort 8 FLC animation !:mime video/x-flc # Microsoft Advanced Streaming Format (ASF) 0 belong 0x3026b275 Microsoft ASF !:mime video/x-ms-asf # MNG Video Format, 0 string \x8aMNG MNG video data, !:mime video/x-mng # JNG Video Format, 0 string \x8bJNG JNG video data, !:mime video/x-jng # VRML (Virtual Reality Modelling Language) 0 string/w #VRML\ V1.0\ ascii VRML 1 file !:mime model/vrml 0 string/w #VRML\ V2.0\ utf8 ISO/IEC 14772 VRML 97 file !:mime model/vrml # X3D (Extensible 3D) [http://www.web3d.org/specifications/x3d-3.0.dtd] # From Michel Briand 0 string/t \20 search/1000/cw \4 byte &0x40 !:mime video/mp2p >4 byte ^0x40 !:mime video/mpeg 0 belong 0x000001BB !:mime video/mpeg 0 belong 0x000001B0 !:mime video/mp4v-es 0 belong 0x000001B5 !:mime video/mp4v-es 0 belong 0x000001B3 !:mime video/mpv 0 belong&0xFF5FFF1F 0x47400010 !:mime video/mp2t 0 belong 0x00000001 >4 byte&0x1F 0x07 !:mime video/h264