// See the file "COPYING" in the main distribution directory for copyright. #include "zeek/input/Component.h" #include "zeek/input/Manager.h" #include "zeek/Desc.h" #include "zeek/util.h" namespace zeek::input { Component::Component(const std::string& name, factory_callback arg_factory) : plugin::Component(plugin::component::READER, name) { factory = arg_factory; } void Component::Initialize() { InitializeTag(); input_mgr->RegisterComponent(this, "READER_"); } Component::~Component() { } void Component::DoDescribe(ODesc* d) const { d->Add("Input::READER_"); d->Add(CanonicalName()); } } // namespace zeek::input