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Move zeek::net namespace to zeek::run_state namespace.
This also moves all of the code from Net.{h,cc} to RunState.{h,cc} and marks Net.h as deprecated
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parent
d608e7c9a5
commit
0ac3fafe13
64 changed files with 477 additions and 467 deletions
12
src/Timer.cc
12
src/Timer.cc
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@ -5,7 +5,7 @@
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#include "util.h"
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#include "Timer.h"
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#include "Desc.h"
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#include "Net.h"
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#include "RunState.h"
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#include "NetVar.h"
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#include "broker/Manager.h"
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#include "iosource/Manager.h"
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@ -96,13 +96,13 @@ void TimerMgr::Process()
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// pseudo-realtime), advance the timer here to the current time since otherwise it won't
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// move forward and the timers won't fire correctly.
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iosource::PktSrc* pkt_src = zeek::iosource_mgr->GetPktSrc();
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if ( ! pkt_src || ! pkt_src->IsOpen() || zeek::net::reading_live || zeek::net::net_is_processing_suspended() )
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zeek::net::detail::net_update_time(zeek::util::current_time());
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if ( ! pkt_src || ! pkt_src->IsOpen() || zeek::run_state::reading_live || zeek::run_state::net_is_processing_suspended() )
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zeek::run_state::detail::net_update_time(zeek::util::current_time());
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// Just advance the timer manager based on the current network time. This won't actually
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// change the time, but will dispatch any timers that need dispatching.
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zeek::net::current_dispatched += Advance(zeek::net::network_time,
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max_timer_expires - zeek::net::current_dispatched);
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zeek::run_state::current_dispatched += Advance(zeek::run_state::network_time,
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max_timer_expires - zeek::run_state::current_dispatched);
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}
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void TimerMgr::InitPostScript()
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@ -186,7 +186,7 @@ double PQ_TimerMgr::GetNextTimeout()
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{
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Timer* top = Top();
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if ( top )
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return std::max(0.0, top->Time() - zeek::net::network_time);
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return std::max(0.0, top->Time() - zeek::run_state::network_time);
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return -1;
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}
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