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Move zeek::net namespace to zeek::run_state namespace.
This also moves all of the code from Net.{h,cc} to RunState.{h,cc} and marks Net.h as deprecated
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parent
d608e7c9a5
commit
0ac3fafe13
64 changed files with 477 additions and 467 deletions
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@ -7,7 +7,7 @@
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#include "MsgThread.h"
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#include "Manager.h"
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#include "iosource/Manager.h"
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#include "Net.h"
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#include "RunState.h"
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// Set by Zeek's main signal handler.
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extern int signal_val;
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@ -229,7 +229,7 @@ void MsgThread::OnSignalStop()
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child_sent_finish = true;
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// Signal thread to terminate.
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SendIn(new detail::FinishMessage(this, zeek::net::network_time), true);
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SendIn(new detail::FinishMessage(this, zeek::run_state::network_time), true);
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}
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void MsgThread::OnWaitForStop()
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@ -303,7 +303,7 @@ void MsgThread::Heartbeat()
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if ( child_sent_finish )
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return;
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SendIn(new detail::HeartbeatMessage(this, zeek::net::network_time, zeek::util::current_time()));
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SendIn(new detail::HeartbeatMessage(this, zeek::run_state::network_time, zeek::util::current_time()));
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}
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void MsgThread::Finished()
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@ -450,7 +450,7 @@ void MsgThread::Run()
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// anymore.
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if ( ! child_finished && ! Killed() )
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{
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OnFinish(zeek::net::network_time);
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OnFinish(zeek::run_state::network_time);
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Finished();
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}
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}
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