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bug fix for empty table constructors with &default attributes (plus a typo)
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2 changed files with 9 additions and 1 deletions
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@ -935,7 +935,7 @@ public:
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void InitTimer(double delay);
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void DoExpire(double t);
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// If the &default attribute is not a function, or the functon has
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// If the &default attribute is not a function, or the function has
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// already been initialized, this does nothing. Otherwise, evaluates
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// the function in the frame allowing it to capture its closure.
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void InitDefaultFunc(detail::Frame* f);
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