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Edit pass over changes before merge.
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14 changed files with 312 additions and 298 deletions
78
src/Frame.h
78
src/Frame.h
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@ -3,11 +3,11 @@
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#ifndef frame_h
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#define frame_h
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#include <vector>
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#include <unordered_map>
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#include <memory>
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#include <string>
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#include <memory> // std::shared_ptr
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#include <utility> // std::pair
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include <broker/data.hh>
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#include <broker/expected.hh>
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@ -19,21 +19,26 @@ class Trigger;
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class CallExpr;
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class Val;
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// TODO(robin): As discussed, I think this would benefit from merging the two closes.
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// I don't think having that one derived class buys us much in the end in terms
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// of performance, and it makes the code quite a bit more complex.
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class Frame : public BroObj {
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friend class BroFunc;
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public:
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Frame(int size, const BroFunc* func, const val_list *fn_args);
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// Constructs a copy or view of other. If a view is constructed the
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// destructor will not change other's state on deletion.
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// Constructs a copy, or view, of another frame. If a view is
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// constructed the destructor will not change other's state on
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// deletion.
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Frame(const Frame* other, bool is_view = false);
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~Frame() override;
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Val* NthElement(int n) const { return frame[n]; }
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Val* NthElement(int n) const { return frame[n]; }
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void SetElement(int n, Val* v);
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virtual void SetElement(const ID* id, Val* v);
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virtual Val* GetElement(const ID* id) const;
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void AddElement(ID* id, Val* v);
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void AddElement(const ID* id, Val* v);
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void Reset(int startIdx);
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void Release();
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@ -44,6 +49,9 @@ public:
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const BroFunc* GetFunction() const { return function; }
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const val_list* GetFuncArgs() const { return func_args; }
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// Changes the function associated with the frame.
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void SetFunction(BroFunc* func) { function = func; }
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// Next statement to be executed in the context of this frame.
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void SetNextStmt(Stmt* stmt) { next_stmt = stmt; }
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Stmt* GetNextStmt() const { return next_stmt; }
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@ -83,23 +91,25 @@ public:
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/**
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* Instantiates a Frame from a serialized one.
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*
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* @return a pair. the first item is the status of the serialization,
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* the second is the Unserialized frame with reference count +1
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* @return a pair in which the first item is the status of the serialization;
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* and the second is the unserialized frame with reference count +1, or
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* null if the serialization wasn't succesful.
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*/
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static std::pair<bool, Frame*> Unserialize(const broker::vector& data);
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/**
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* Installs *outer_ids* in this Frame's offset_map.
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*
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* Note: This needs to be done before serializing a Frame to guarantee that
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* Installs *outer_ids* into the set of IDs the frame knows offsets for.
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*
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* Note: This needs to be done before serializing a Frame to guarantee that
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* the unserialized frame will perform lookups properly.
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*
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*
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* @param outer_ids the ids that this frame holds
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*/
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void SetOuterIDs(std::shared_ptr<id_list> outer_ids);
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/**
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* @return does this frame have an initialized offset_map?
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* @return does this frame have any IDs installed to know their
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* offsets?
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*/
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bool HasOuterIDs() const { return offset_map.size(); }
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/**
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* Serializes this Frame's offset map.
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*
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*
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* @return a serialized version of the offset map.
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*/
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broker::expected<broker::data> SerializeOffsetMap() const;
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@ -148,11 +158,11 @@ protected:
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const CallExpr* call;
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bool delayed;
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/**
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/**
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* Maps ID names to the offsets they had when passed into the frame.
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*
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*
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* A frame that has been serialized maintains its own map between IDs and
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* their offsets. This is because a serialized frame is not guaranteed to
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* their offsets. This is because a serialized frame is not guaranteed to
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* be unserialized somewhere where the offsets for the IDs that it contains
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* are the same.
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*/
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@ -160,8 +170,8 @@ protected:
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private:
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/**
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* Rather or not this frame is a view of another one. Frames that
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/**
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* Wether or not this frame is a view of another one. Frames that
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* are views do not delete their underlying frame on deletion.
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*/
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bool is_view;
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@ -169,16 +179,17 @@ private:
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/**
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* Class that allows for actions in both a regular frame and a closure frame
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* according to a list of outer IDs captured in the closure passed into the
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* constructor.
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* Frame variant that allows for performing operation on both a regular frame
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* and an additional closure frame according to a list of outer IDs captured
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* in the closure passed into the constructor.
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*/
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class ClosureFrame : public Frame {
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public:
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/**
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* Constructs a closure Frame from a closure and body frame, and a list of ids
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* that this frame should refer to its closure to for values. For non closure
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* related operations the ClosureFrame is just a view of the body frame.
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* Constructs a closure frame from a closure and body frame, and a
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* list of ids for which this frame should refer to its closure for
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* values. For other, non-closure ID the ClosureFrame is just a view
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* of the body frame.
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*
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* @param closure the frame that holds IDs in *outer_ids*.
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* @param body the frame to refer to for all non-closure actions.
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(const broker::vector& data, std::unordered_map<std::string, int>& target);
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private:
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/**
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* Finds the Value corresponding to *id* in the closure of *start*.
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*
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* Finds the value corresponding to *id* in the closure of *start*.
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*
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* @param start the frame to begin the search from
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* @param id the ID whose corresponding value is to be collected.
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* @param offset the offset at which to look for id's value when its
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* frame has been found.
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* @return the Value corresponding to *id*.
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* @return the value corresponding to *id*.
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*/
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static Val* GatherFromClosure(const Frame* start, const ID* id, const int offset);
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* Sets the Value corresponding to *id* in the closure of *start* to *val*
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*
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* @param start the frame to begin the search from
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* @param val the Value to associate with *id* in the closure.
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* @param val the value to associate with *id* in the closure.
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* @param id the ID whose corresponding value is to be updated.
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* @param offset the offset at which to look for id's value when its
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* frame has been found.
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