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Removing the thread kill functionality.
Wasn't really used and has potential for trouble.
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3 changed files with 0 additions and 23 deletions
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@ -48,14 +48,6 @@ void Manager::Terminate()
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terminating = false;
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}
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void Manager::KillThreads()
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{
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DBG_LOG(DBG_THREADING, "Killing threads ...");
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for ( all_thread_list::iterator i = all_threads.begin(); i != all_threads.end(); i++ )
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(*i)->Kill();
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}
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void Manager::AddThread(BasicThread* thread)
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{
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DBG_LOG(DBG_THREADING, "Adding thread %s ...", thread->Name().c_str());
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