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Removing the thread kill functionality.
Wasn't really used and has potential for trouble.
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3 changed files with 0 additions and 23 deletions
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@ -49,15 +49,6 @@ public:
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*/
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bool Terminating() const { return terminating; }
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/**
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* Immediately kills all child threads. It does however not yet join
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* them, one still needs to call Terminate() for that.
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*
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* This method is safe to call from a signal handler, and can in fact
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* be called while Terminate() is already in progress.
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*/
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void KillThreads();
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typedef std::list<std::pair<string, MsgThread::Stats> > msg_stats_list;
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/**
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