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Rename Frame::IncreaseOffset() to Frame::AdjustOffset()
For clarity, since it's used for both increasing and decreasing.
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7393fc6d24
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2219a03344
2 changed files with 5 additions and 5 deletions
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@ -99,13 +99,13 @@ public:
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{ return GetElementByID(id).get(); }
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/**
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* Increases the current offset being used for frame accesses.
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* Adjusts the current offset being used for frame accesses.
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* This is in support of inlined functions.
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*
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* @param incr Amount by which to increase the frame offset.
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* Use a negative value to shrink the offset.
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*/
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void IncreaseOffset(int incr) { current_offset += incr; }
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void AdjustOffset(int incr) { current_offset += incr; }
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/**
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* Resets all of the indexes from [*startIdx, frame_size) in
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@ -479,7 +479,7 @@ ValPtr InlineExpr::Eval(Frame* f) const
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int nargs = args->Exprs().length();
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f->Reset(frame_offset + nargs);
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f->IncreaseOffset(frame_offset);
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f->AdjustOffset(frame_offset);
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// Assign the arguments.
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for ( auto i = 0; i < nargs; ++i )
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@ -494,11 +494,11 @@ ValPtr InlineExpr::Eval(Frame* f) const
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catch ( InterpreterException& e )
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{
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f->IncreaseOffset(-frame_offset);
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f->AdjustOffset(-frame_offset);
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throw;
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}
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f->IncreaseOffset(-frame_offset);
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f->AdjustOffset(-frame_offset);
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return result;
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}
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