Rename Frame::IncreaseOffset() to Frame::AdjustOffset()

For clarity, since it's used for both increasing and decreasing.
This commit is contained in:
Jon Siwek 2020-12-13 13:27:05 -08:00
parent 7393fc6d24
commit 2219a03344
2 changed files with 5 additions and 5 deletions

View file

@ -99,13 +99,13 @@ public:
{ return GetElementByID(id).get(); }
/**
* Increases the current offset being used for frame accesses.
* Adjusts the current offset being used for frame accesses.
* This is in support of inlined functions.
*
* @param incr Amount by which to increase the frame offset.
* Use a negative value to shrink the offset.
*/
void IncreaseOffset(int incr) { current_offset += incr; }
void AdjustOffset(int incr) { current_offset += incr; }
/**
* Resets all of the indexes from [*startIdx, frame_size) in

View file

@ -479,7 +479,7 @@ ValPtr InlineExpr::Eval(Frame* f) const
int nargs = args->Exprs().length();
f->Reset(frame_offset + nargs);
f->IncreaseOffset(frame_offset);
f->AdjustOffset(frame_offset);
// Assign the arguments.
for ( auto i = 0; i < nargs; ++i )
@ -494,11 +494,11 @@ ValPtr InlineExpr::Eval(Frame* f) const
catch ( InterpreterException& e )
{
f->IncreaseOffset(-frame_offset);
f->AdjustOffset(-frame_offset);
throw;
}
f->IncreaseOffset(-frame_offset);
f->AdjustOffset(-frame_offset);
return result;
}