Convert BaseList/List/PList into templates, including iterator support

This commit is contained in:
Tim Wojtulewicz 2019-07-02 18:05:01 -07:00 committed by Jon Siwek
parent 723793aa9e
commit 29836b47d0
3 changed files with 334 additions and 394 deletions

View file

@ -261,7 +261,6 @@ set(MAIN_SRCS
IntSet.cc IntSet.cc
IP.cc IP.cc
IPAddr.cc IPAddr.cc
List.cc
Reporter.cc Reporter.cc
NFA.cc NFA.cc
Net.cc Net.cc

View file

@ -1,246 +0,0 @@
#include "zeek-config.h"
#include <stdio.h>
#include <stdlib.h>
#include "List.h"
#include "util.h"
#define DEFAULT_LIST_SIZE 10
#define GROWTH_FACTOR 2
BaseList::BaseList(int size)
{
num_entries = 0;
if ( size <= 0 )
{
max_entries = 0;
entry = 0;
return;
}
max_entries = size;
entry = (ent *) safe_malloc(max_entries * sizeof(ent));
}
BaseList::BaseList(const BaseList& b)
{
max_entries = b.max_entries;
num_entries = b.num_entries;
if ( max_entries )
entry = (ent *) safe_malloc(max_entries * sizeof(ent));
else
entry = 0;
for ( int i = 0; i < num_entries; ++i )
entry[i] = b.entry[i];
}
BaseList::BaseList(BaseList&& b)
{
entry = b.entry;
num_entries = b.num_entries;
max_entries = b.max_entries;
b.entry = 0;
b.num_entries = b.max_entries = 0;
}
BaseList::BaseList(const ent* arr, int n)
{
num_entries = max_entries = n;
entry = (ent*) safe_malloc(max_entries * sizeof(ent));
memcpy(entry, arr, n * sizeof(ent));
}
void BaseList::sort(list_cmp_func cmp_func)
{
qsort(entry, num_entries, sizeof(ent), cmp_func);
}
BaseList& BaseList::operator=(const BaseList& b)
{
if ( this == &b )
return *this;
free(entry);
max_entries = b.max_entries;
num_entries = b.num_entries;
if ( max_entries )
entry = (ent *) safe_malloc(max_entries * sizeof(ent));
else
entry = 0;
for ( int i = 0; i < num_entries; ++i )
entry[i] = b.entry[i];
return *this;
}
BaseList& BaseList::operator=(BaseList&& b)
{
if ( this == &b )
return *this;
free(entry);
entry = b.entry;
num_entries = b.num_entries;
max_entries = b.max_entries;
b.entry = 0;
b.num_entries = b.max_entries = 0;
return *this;
}
void BaseList::insert(ent a)
{
if ( num_entries == max_entries )
resize(max_entries ? max_entries * GROWTH_FACTOR : DEFAULT_LIST_SIZE);
for ( int i = num_entries; i > 0; --i )
entry[i] = entry[i-1]; // move all pointers up one
++num_entries;
entry[0] = a;
}
#include <stdio.h>
void BaseList::sortedinsert(ent a, list_cmp_func cmp_func)
{
// We optimize for the case that the new element is
// larger than most of the current entries.
// First append element.
if ( num_entries == max_entries )
resize(max_entries ? max_entries * GROWTH_FACTOR : DEFAULT_LIST_SIZE);
entry[num_entries++] = a;
// Then move it to the correct place.
ent tmp;
for ( int i = num_entries - 1; i > 0; --i )
{
if ( cmp_func(entry[i],entry[i-1]) <= 0 )
break;
tmp = entry[i];
entry[i] = entry[i-1];
entry[i-1] = tmp;
}
}
ent BaseList::remove(ent a)
{
int i;
for ( i = 0; i < num_entries && a != entry[i]; ++i )
;
return remove_nth(i);
}
ent BaseList::remove_nth(int n)
{
if ( n < 0 || n >= num_entries )
return 0;
ent old_ent = entry[n];
--num_entries;
for ( ; n < num_entries; ++n )
entry[n] = entry[n+1];
entry[n] = 0; // for debugging
return old_ent;
}
void BaseList::append(ent a)
{
if ( num_entries == max_entries )
resize(max_entries ? max_entries * GROWTH_FACTOR : DEFAULT_LIST_SIZE);
entry[num_entries++] = a;
}
// Get and remove from the end of the list.
ent BaseList::get()
{
if ( num_entries == 0 )
return 0;
return entry[--num_entries];
}
void BaseList::clear()
{
free(entry);
entry = 0;
num_entries = max_entries = 0;
}
ent BaseList::replace(int ent_index, ent new_ent)
{
if ( ent_index < 0 )
return 0;
ent old_ent;
if ( ent_index > num_entries - 1 )
{ // replacement beyond the end of the list
resize(ent_index + 1);
for ( int i = num_entries; i < max_entries; ++i )
entry[i] = 0;
num_entries = max_entries;
old_ent = 0;
}
else
old_ent = entry[ent_index];
entry[ent_index] = new_ent;
return old_ent;
}
int BaseList::resize(int new_size)
{
if ( new_size < num_entries )
new_size = num_entries; // do not lose any entries
if ( new_size != max_entries )
{
entry = (ent*) safe_realloc((void*) entry, sizeof(ent) * new_size);
if ( entry )
max_entries = new_size;
else
max_entries = 0;
}
return max_entries;
}
ent BaseList::is_member(ent e) const
{
int i;
for ( i = 0; i < length() && e != entry[i]; ++i )
;
return (i == length()) ? 0 : e;
}
int BaseList::member_pos(ent e) const
{
int i;
for ( i = 0; i < length() && e != entry[i]; ++i )
;
return (i == length()) ? -1 : i;
}

View file

@ -20,67 +20,356 @@
// Entries must be either a pointer to the data or nonzero data with // Entries must be either a pointer to the data or nonzero data with
// sizeof(data) <= sizeof(void*). // sizeof(data) <= sizeof(void*).
#include <initializer_list>
#include <utility>
#include <stdarg.h> #include <stdarg.h>
#include <initializer_list>
#include <iterator>
#include <utility>
#include "util.h" #include "util.h"
typedef void* ent;
typedef int (*list_cmp_func)(const void* v1, const void* v2); typedef int (*list_cmp_func)(const void* v1, const void* v2);
class BaseList { template<typename T>
class ListIterator
{
public: public:
void clear(); // remove all entries ListIterator(T* entries, int offset, int num_entries) :
int length() const { return num_entries; } entries(entries), offset(offset), num_entries(num_entries), endptr() {}
int max() const { return max_entries; } bool operator==(const ListIterator& rhs) { return entries == rhs.entries && offset == rhs.offset; }
int resize(int = 0); // 0 => size to fit current number of entries bool operator!=(const ListIterator& rhs) { return entries != rhs.entries || offset != rhs.offset; }
ListIterator & operator++() { offset++; return *this; }
ListIterator operator++(int) { auto t = *this; offset++; return t; }
ListIterator & operator--() { offset--; return *this; }
ListIterator operator--(int) { auto t = *this; offset--; return t; }
std::ptrdiff_t operator-(ListIterator const& sibling) const { return offset - sibling.offset; }
ListIterator & operator+=(int amount) { offset += amount; return *this; }
ListIterator & operator-=(int amount) { offset -= amount; return *this; }
bool operator<(ListIterator const&sibling) const { return offset < sibling.offset;}
bool operator<=(ListIterator const&sibling) const { return offset <= sibling.offset; }
bool operator>(ListIterator const&sibling) const { return offset > sibling.offset; }
bool operator>=(ListIterator const&sibling) const { return offset >= sibling.offset; }
T& operator[](int index)
{
if (index < num_entries)
return entries[index];
else
return endptr;
}
T& operator*()
{
if ( offset < num_entries )
return entries[offset];
else
return endptr;
}
void sort(list_cmp_func cmp_func); private:
T* const entries;
int offset;
int num_entries;
T endptr; // let this get set to some random value on purpose. It's only used
// for the operator[] and operator* cases where you pass something
// off the end of the collection, which is undefined behavior anyways.
};
int MemoryAllocation() const
{ return padded_sizeof(*this) + pad_size(max_entries * sizeof(ent)); }
protected: namespace std {
~BaseList() { free(entry); } template<typename T>
explicit BaseList(int = 0); class iterator_traits<ListIterator<T> >
BaseList(const BaseList&); {
BaseList(BaseList&&); public:
BaseList(const ent* arr, int n); using difference_type = std::ptrdiff_t;
using size_type = std::size_t;
using value_type = T;
using pointer = T*;
using reference = T&;
using iterator_category = std::random_access_iterator_tag;
};
}
BaseList& operator=(const BaseList&);
BaseList& operator=(BaseList&&);
void insert(ent); // add at head of list template<typename T>
class List {
public:
// Assumes that the list is sorted and inserts at correct position. const int DEFAULT_LIST_SIZE = 10;
void sortedinsert(ent, list_cmp_func cmp_func); const int LIST_GROWTH_FACTOR = 2;
void append(ent); // add to end of list ~List() { free(entries); }
ent remove(ent); // delete entry from list explicit List(int size = 0)
ent remove_nth(int); // delete nth entry from list {
ent get(); // return and remove ent at end of list num_entries = 0;
ent last() // return at end of list
{ return entry[num_entries-1]; }
// Return 0 if ent is not in the list, ent otherwise. if ( size <= 0 )
ent is_member(ent) const; {
max_entries = 0;
entries = nullptr;
return;
}
// Returns -1 if ent is not in the list, otherwise its position. max_entries = size;
int member_pos(ent) const;
ent replace(int, ent); // replace entry #i with a new value entries = (T*) safe_malloc(max_entries * sizeof(T));
}
List(const List& b)
{
max_entries = b.max_entries;
num_entries = b.num_entries;
if ( max_entries )
entries = (T*) safe_malloc(max_entries * sizeof(T));
else
entries = nullptr;
for ( int i = 0; i < num_entries; ++i )
entries[i] = b.entries[i];
}
List(List&& b)
{
entries = b.entries;
num_entries = b.num_entries;
max_entries = b.max_entries;
b.entries = nullptr;
b.num_entries = b.max_entries = 0;
}
List(const T* arr, int n)
{
num_entries = max_entries = n;
entries = (T*) safe_malloc(max_entries * sizeof(T));
memcpy(entries, arr, n * sizeof(T));
}
List(std::initializer_list<T> il) : List(il.begin(), il.size()) {}
List& operator=(const List& b)
{
if ( this == &b )
return *this;
free(entries);
max_entries = b.max_entries;
num_entries = b.num_entries;
if ( max_entries )
entries = (T *) safe_malloc(max_entries * sizeof(T));
else
entries = nullptr;
for ( int i = 0; i < num_entries; ++i )
entries[i] = b.entries[i];
return *this;
}
List& operator=(List&& b)
{
if ( this == &b )
return *this;
free(entries);
entries = b.entries;
num_entries = b.num_entries;
max_entries = b.max_entries;
b.entries = nullptr;
b.num_entries = b.max_entries = 0;
return *this;
}
// Return nth ent of list (do not remove). // Return nth ent of list (do not remove).
ent operator[](int i) const T& operator[](int i) const
{ {
#ifdef SAFE_LISTS return entries[i];
if ( i < 0 || i > num_entries-1 )
return 0;
else
#endif
return entry[i];
} }
void clear() // remove all entries
{
free(entries);
entries = nullptr;
num_entries = max_entries = 0;
}
int length() const { return num_entries; }
int max() const { return max_entries; }
int resize(int new_size = 0) // 0 => size to fit current number of entries
{
if ( new_size < num_entries )
new_size = num_entries; // do not lose any entries
if ( new_size != max_entries )
{
entries = (T*) safe_realloc((void*) entries, sizeof(T) * new_size);
if ( entries )
max_entries = new_size;
else
max_entries = 0;
}
return max_entries;
}
void sort(list_cmp_func cmp_func)
{
qsort(entries, num_entries, sizeof(T), cmp_func);
}
int MemoryAllocation() const
{ return padded_sizeof(*this) + pad_size(max_entries * sizeof(T)); }
void insert(const T& a) // add at head of list
{
if ( num_entries == max_entries )
resize(max_entries ? max_entries * LIST_GROWTH_FACTOR : DEFAULT_LIST_SIZE);
for ( int i = num_entries; i > 0; --i )
entries[i] = entries[i-1]; // move all pointers up one
++num_entries;
entries[0] = a;
}
// Assumes that the list is sorted and inserts at correct position.
void sortedinsert(const T& a, list_cmp_func cmp_func)
{
// We optimize for the case that the new element is
// larger than most of the current entries.
// First append element.
if ( num_entries == max_entries )
resize(max_entries ? max_entries * LIST_GROWTH_FACTOR : DEFAULT_LIST_SIZE);
entries[num_entries++] = a;
// Then move it to the correct place.
T tmp;
for ( int i = num_entries - 1; i > 0; --i )
{
if ( cmp_func(entries[i],entries[i-1]) <= 0 )
break;
tmp = entries[i];
entries[i] = entries[i-1];
entries[i-1] = tmp;
}
}
void push_back(const T& a) { append(a); }
void push_front(const T& a) { insert(a); }
void pop_front() { remove_nth(0); }
void pop_back() { remove_nth(num_entries-1); }
T& front() { return entries[0]; }
T& back() { return entries[num_entries-1]; }
void append(const T& a) // add to end of list
{
if ( num_entries == max_entries )
resize(max_entries ? max_entries * LIST_GROWTH_FACTOR : DEFAULT_LIST_SIZE);
entries[num_entries++] = a;
}
T remove(const T& a) // delete entry from list
{
int i;
for ( i = 0; i < num_entries && a != entries[i]; ++i )
;
return remove_nth(i);
}
T remove_nth(int n) // delete nth entry from list
{
assert(n >=0 && n < num_entries);
T old_ent = entries[n];
--num_entries;
for ( ; n < num_entries; ++n )
entries[n] = entries[n+1];
return old_ent;
}
ZEEK_DEPRECATED("Remove in v3.1: Use back()/pop_back() instead")
T get() // return and remove ent at end of list
{
assert(num_entries > 0);
return entries[--num_entries];
}
ZEEK_DEPRECATED("Remove in v3.1: Use back() instead")
T& last() { return back(); }
// Return 0 if ent is not in the list, ent otherwise.
bool is_member(const T& a) const
{
int pos = member_pos(a);
return pos != -1;
}
// Returns -1 if ent is not in the list, otherwise its position.
int member_pos(const T& e) const
{
int i;
for ( i = 0; i < length() && e != entries[i]; ++i )
;
return (i == length()) ? -1 : i;
}
T replace(int ent_index, const T& new_ent) // replace entry #i with a new value
{
if ( ent_index < 0 )
return 0;
T old_ent = nullptr;
if ( ent_index > num_entries - 1 )
{ // replacement beyond the end of the list
resize(ent_index + 1);
for ( int i = num_entries; i < max_entries; ++i )
entries[i] = nullptr;
num_entries = max_entries;
}
else
old_ent = entries[ent_index];
entries[ent_index] = new_ent;
return old_ent;
}
// Type traits needed for some of the std algorithms to work
using value_type = T;
// Iterator support
using iterator = ListIterator<T>;
using const_iterator = ListIterator<const T>;
using reverse_iterator = std::reverse_iterator<iterator>;
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
iterator begin() { return { entries, 0, num_entries }; }
iterator end() { return { entries, num_entries, num_entries }; }
const_iterator begin() const { return { entries, 0, num_entries }; }
const_iterator end() const { return { entries, num_entries, num_entries }; }
const_iterator cbegin() const { return { entries, 0, num_entries }; }
const_iterator cend() const { return { entries, num_entries, num_entries }; }
reverse_iterator rbegin() { return reverse_iterator{end()}; }
reverse_iterator rend() { return reverse_iterator{begin()}; }
const_reverse_iterator rbegin() const { return const_reverse_iterator{end()}; }
const_reverse_iterator rend() const { return const_reverse_iterator{begin()}; }
const_reverse_iterator crbegin() const { return rbegin(); }
const_reverse_iterator crend() const { return rend(); }
protected:
// This could essentially be an std::vector if we wanted. Some // This could essentially be an std::vector if we wanted. Some
// reasons to maybe not refactor to use std::vector ? // reasons to maybe not refactor to use std::vector ?
// //
@ -105,120 +394,18 @@ protected:
// advantage of realloc's ability to contract in-place, it would // advantage of realloc's ability to contract in-place, it would
// allocate-and-copy. // allocate-and-copy.
ent* entry; T* entries;
int max_entries; int max_entries;
int num_entries; int num_entries;
}; };
// List.h -- interface for class List // Specialization of the List class to store pointers of a type.
// Use: to get a list of pointers to class foo you should: template<typename T>
// 1) typedef foo* Pfoo; (the macros don't like explicit pointers) using PList = List<T*>;
// 2) declare(List,Pfoo); (declare an interest in lists of Pfoo's)
// 3) variables are declared like:
// List(Pfoo) bar; (bar is of type list of Pfoo's)
// For lists of "type".
#define List(type) type ## List
// For lists of pointers to "type"
#define PList(type) type ## PList
#define Listdeclare(type) \
struct List(type) : BaseList \
{ \
explicit List(type)(type ...); \
List(type)() : BaseList(0) {} \
explicit List(type)(int sz) : BaseList(sz) {} \
List(type)(const List(type)& l) : BaseList(l) {} \
List(type)(List(type)&& l) : BaseList(std::move(l)) {} \
\
List(type)& operator=(const List(type)& l) \
{ return (List(type)&) BaseList::operator=(l); } \
List(type)& operator=(List(type)&& l) \
{ return (List(type)&) BaseList::operator=(std::move(l)); } \
void insert(type a) { BaseList::insert(ent(a)); } \
void sortedinsert(type a, list_cmp_func cmp_func) \
{ BaseList::sortedinsert(ent(a), cmp_func); } \
void append(type a) { BaseList::append(ent(a)); } \
type remove(type a) \
{ return type(BaseList::remove(ent(a))); } \
type remove_nth(int n) { return type(BaseList::remove_nth(n)); }\
type get() { return type(BaseList::get()); } \
type last() { return type(BaseList::last()); } \
type replace(int i, type new_type) \
{ return type(BaseList::replace(i,ent(new_type))); } \
type is_member(type e) const \
{ return type(BaseList::is_member(ent(e))); } \
int member_pos(type e) const \
{ return BaseList::member_pos(ent(e)); } \
\
type operator[](int i) const \
{ return type(BaseList::operator[](i)); } \
}; \
#define Listimplement(type) \
List(type)::List(type)(type e1 ...) : BaseList() \
{ \
append(e1); \
va_list ap; \
va_start(ap,e1); \
for ( type e = va_arg(ap,type); e != 0; e = va_arg(ap,type) ) \
append(e); \
resize(); \
}
#define PListdeclare(type) \
struct PList(type) : BaseList \
{ \
explicit PList(type)(type* ...); \
PList(type)() : BaseList(0) {} \
explicit PList(type)(int sz) : BaseList(sz) {} \
PList(type)(const PList(type)& l) : BaseList(l) {} \
PList(type)(PList(type)&& l) : BaseList(std::move(l)) {} \
PList(type)(std::initializer_list<type*> il) : BaseList((const ent*)il.begin(), il.size()) {} \
\
PList(type)& operator=(const PList(type)& l) \
{ return (PList(type)&) BaseList::operator=(l); } \
PList(type)& operator=(PList(type)&& l) \
{ return (PList(type)&) BaseList::operator=(std::move(l)); } \
void insert(type* a) { BaseList::insert(ent(a)); } \
void sortedinsert(type* a, list_cmp_func cmp_func) \
{ BaseList::sortedinsert(ent(a), cmp_func); } \
void append(type* a) { BaseList::append(ent(a)); } \
type* remove(type* a) \
{ return (type*)BaseList::remove(ent(a)); } \
type* remove_nth(int n) { return (type*)(BaseList::remove_nth(n)); }\
type* get() { return (type*)BaseList::get(); } \
type* operator[](int i) const \
{ return (type*)(BaseList::operator[](i)); } \
type* replace(int i, type* new_type) \
{ return (type*)BaseList::replace(i,ent(new_type)); } \
type* is_member(type* e) \
{ return (type*)BaseList::is_member(ent(e)); } \
int member_pos(type* e) \
{ return BaseList::member_pos(ent(e)); } \
}; \
#define PListimplement(type) \
PList(type)::PList(type)(type* ep1 ...) : BaseList() \
{ \
append(ep1); \
va_list ap; \
va_start(ap,ep1); \
for ( type* ep = va_arg(ap,type*); ep != 0; \
ep = va_arg(ap,type*) ) \
append(ep); \
resize(); \
}
#define declare(metatype,type) metatype ## declare (type)
// Popular type of list: list of strings. // Popular type of list: list of strings.
declare(PList,char); typedef PList<char> name_list;
typedef PList(char) name_list;
// Macro to visit each list element in turn. // Macro to visit each list element in turn.
#define loop_over_list(list, iterator) \ #define loop_over_list(list, iterator) \