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Fix new/malloc/delete/free mismatches in Dictionary code
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2 changed files with 4 additions and 4 deletions
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@ -567,7 +567,7 @@ void Dictionary::Clear()
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delete_func(table[i].value);
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table[i].Clear();
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}
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delete [] table;
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free(table);
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table = nullptr;
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}
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@ -731,7 +731,7 @@ void* Dictionary::Insert(void* key, int key_size, zeek::detail::hash_t hash, voi
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v = table[position].value;
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table[position].value = val;
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if ( ! copy_key )
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delete (char*)key;
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delete [] (char*)key;
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if ( order )
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{//set new v to order too.
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