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Bugfixes and test updates.
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19 changed files with 212 additions and 771 deletions
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@ -14,56 +14,120 @@ extern "C" {
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namespace iosource {
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/**
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* Interface class for components providing/consuming data inside Bro's main loop.
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* Interface class for components providing/consuming data inside Bro's main
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* loop.
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*/
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class IOSource {
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public:
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/**
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* Constructor.
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*/
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IOSource() { idle = false; closed = false; }
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/**
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* Destructor.
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*/
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virtual ~IOSource() {}
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// Returns true if source has nothing ready to process.
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/**
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* Returns true if source has nothing ready to process.
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*/
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bool IsIdle() const { return idle; }
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// Returns true if more data is to be expected in the future.
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// Otherwise, source may be removed.
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/**
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* Returns true if more data is to be expected in the future.
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* Otherwise, source may be removed.
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*/
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bool IsOpen() const { return ! closed; }
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// XXX
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/**
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* Initializes the source. Can be overwritten by derived classes.
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*/
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virtual void Init() { }
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// XXX
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/**
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* Finalizes the source when it's being closed. Can be overwritten by
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* derived classes.
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*/
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virtual void Done() { }
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// Returns select'able fds (leaves args untouched if we don't have
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// selectable fds).
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/**
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* Returns select'able file descriptors for this source. Leaves the
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* passed values untouched if not available.
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*
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* @param read Pointer to where to store a read descriptor.
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*
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* @param write Pointer to where to store a write descriptor.
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*
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* @param except Pointer to where to store a except descriptor.
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*/
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virtual void GetFds(int* read, int* write, int* except) = 0;
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// The following two methods are only called when either IsIdle()
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// returns false or select() on one of the fds indicates that there's
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// data to process.
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// Returns timestamp (in global network time) associated with next
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// data item. If the source wants the data item to be processed
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// with a local network time, it sets the argument accordingly.
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/**
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* Returns the timestamp (in \a global network time) associated with
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* next data item from this source. If the source wants the data
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* item to be processed with a local network time, it sets the
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* argument accordingly.
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*
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* This method will be called only when either IsIdle() returns
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* false, or select() on one of the fds returned by GetFDs()
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* indicates that there's data to process.
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*
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* Must be overridden by derived classes.
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*
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* @param network_time A pointer to store the \a local network time
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* associated with the next item (as opposed to global network time).
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*
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* @return The global network time of the next entry, or a value
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* smaller than zero if none is available currently.
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*/
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virtual double NextTimestamp(double* network_time) = 0;
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// Processes and consumes next data item.
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/**
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* Processes and consumes next data item.
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*
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* This method will be called only when either IsIdle() returns
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* false, or select() on one of the fds returned by GetFDs()
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* indicates that there's data to process.
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*
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* Must be overridden by derived classes.
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*/
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virtual void Process() = 0;
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// Returns tag of timer manager associated with last processed
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// data item, nil for global timer manager.
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/**
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* Returns the tag of the timer manafger associated with the last
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* procesees data item.
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*
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* Can be overridden by derived classes.
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*
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* @return The tag, or null for the global timer manager.
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*
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*/
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virtual TimerMgr::Tag* GetCurrentTag() { return 0; }
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// Returns a descriptual tag for debugging.
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/**
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* Returns a descriptual tag representing the source for debugging.
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*
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* Can be overridden by derived classes.
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*
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* @return The debugging name.
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*/
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virtual const char* Tag() = 0;
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protected:
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// Derived classed are to set this to true if they have gone dry
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// temporarily.
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/*
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* Callback for derived classes to call when they have gone dry
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* temporarily.
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*
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* @param is_idle True if the source is idle currently.
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*/
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void SetIdle(bool is_idle) { idle = is_idle; }
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// Derived classed are to set this to true if they have gone dry
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// temporarily.
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/*
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* Callback for derived class to call when they have shutdown.
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*
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* @param is_closed True if the source is now closed.
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*/
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void SetClosed(bool is_closed) { closed = is_closed; }
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private:
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