Switching vectors from being 1-based to 0-based.

This is obviously a change that break backwards-compatibility. I hope
I caught all cases where vectors are used ...

I've completely removed the VECTOR_MIN constant. Turns out that was
already not working: some code pieces were nevertheless hard-coding
the 1-based indexing ...
This commit is contained in:
Robin Sommer 2011-05-02 17:01:33 -07:00
parent f564023a12
commit 4aa844aa87
10 changed files with 47 additions and 66 deletions

View file

@ -969,9 +969,6 @@ protected:
};
// The minimum index for vectors (0 or 1).
const int VECTOR_MIN = 1;
class VectorVal : public MutableVal {
public:
VectorVal(VectorType* t);