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adapt to new folder structure
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8 changed files with 128 additions and 119 deletions
492
src/probabilistic/Topk.cc
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492
src/probabilistic/Topk.cc
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// See the file "COPYING" in the main distribution directory for copyright.
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#include "probabilistic/Topk.h"
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#include "CompHash.h"
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#include "Reporter.h"
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#include "Serializer.h"
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#include "NetVar.h"
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namespace probabilistic {
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IMPLEMENT_SERIAL(TopkVal, SER_TOPK_VAL);
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static void topk_element_hash_delete_func(void* val)
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{
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Element* e = (Element*) val;
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delete e;
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}
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Element::~Element()
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{
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if ( value )
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Unref(value);
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value=0;
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}
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HashKey* TopkVal::GetHash(Val* v) const
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{
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TypeList* tl = new TypeList(v->Type());
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tl->Append(v->Type()->Ref());
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CompositeHash* topk_hash = new CompositeHash(tl);
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Unref(tl);
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HashKey* key = topk_hash->ComputeHash(v, 1);
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assert(key);
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delete topk_hash;
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return key;
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}
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TopkVal::TopkVal(uint64 arg_size) : OpaqueVal(topk_type)
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{
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elementDict = new PDict(Element);
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elementDict->SetDeleteFunc(topk_element_hash_delete_func);
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size = arg_size;
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type = 0;
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numElements = 0;
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pruned = false;
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}
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TopkVal::TopkVal() : OpaqueVal(topk_type)
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{
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elementDict = new PDict(Element);
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elementDict->SetDeleteFunc(topk_element_hash_delete_func);
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size = 0;
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type = 0;
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numElements = 0;
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}
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TopkVal::~TopkVal()
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{
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elementDict->Clear();
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delete elementDict;
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// now all elements are already gone - delete the buckets
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std::list<Bucket*>::iterator bi = buckets.begin();
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while ( bi != buckets.end() )
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{
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delete *bi;
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bi++;
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}
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if ( type )
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Unref(type);
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type = 0;
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}
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void TopkVal::Merge(const TopkVal* value, bool doPrune)
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{
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if ( type == 0 )
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{
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assert(numElements == 0);
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type = value->type->Ref();
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}
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else
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if ( !same_type(type, value->type) )
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{
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reporter->Error("Tried to merge top-k elements of differing types. Aborted");
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return;
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}
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std::list<Bucket*>::const_iterator it = value->buckets.begin();
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while ( it != value->buckets.end() )
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{
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Bucket* b = *it;
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uint64_t currcount = b->count;
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std::list<Element*>::const_iterator eit = b->elements.begin();
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while ( eit != b->elements.end() )
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{
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Element* e = *eit;
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// lookup if we already know this one...
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HashKey* key = GetHash(e->value);
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Element* olde = (Element*) elementDict->Lookup(key);
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if ( olde == 0 )
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{
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olde = new Element();
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olde->epsilon=0;
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olde->value = e->value->Ref();
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// insert at bucket position 0
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if ( buckets.size() > 0 )
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{
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assert (buckets.front()-> count > 0 );
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}
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Bucket* newbucket = new Bucket();
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newbucket->count = 0;
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newbucket->bucketPos = buckets.insert(buckets.begin(), newbucket);
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olde->parent = newbucket;
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newbucket->elements.insert(newbucket->elements.end(), olde);
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elementDict->Insert(key, olde);
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numElements++;
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}
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// now that we are sure that the old element is present - increment epsilon
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olde->epsilon += e->epsilon;
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// and increment position...
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IncrementCounter(olde, currcount);
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delete key;
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eit++;
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}
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it++;
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}
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// now we have added everything. And our top-k table could be too big.
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// prune everything...
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assert(size > 0);
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if ( doPrune )
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{
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while ( numElements > size )
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{
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pruned = true;
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assert(buckets.size() > 0 );
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Bucket* b = buckets.front();
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assert(b->elements.size() > 0);
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Element* e = b->elements.front();
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HashKey* key = GetHash(e->value);
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elementDict->RemoveEntry(key);
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delete e;
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b->elements.pop_front();
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if ( b->elements.size() == 0 )
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{
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delete b;
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buckets.pop_front();
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}
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numElements--;
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}
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}
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}
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bool TopkVal::DoSerialize(SerialInfo* info) const
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{
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DO_SERIALIZE(SER_TOPK_VAL, OpaqueVal);
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bool v = true;
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v &= SERIALIZE(size);
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v &= SERIALIZE(numElements);
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v &= SERIALIZE(pruned);
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bool type_present = (type != 0);
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v &= SERIALIZE(type_present);
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if ( type_present )
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v &= type->Serialize(info);
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else
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assert(numElements == 0);
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uint64_t i = 0;
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std::list<Bucket*>::const_iterator it = buckets.begin();
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while ( it != buckets.end() )
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{
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Bucket* b = *it;
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uint32_t elements_count = b->elements.size();
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v &= SERIALIZE(elements_count);
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v &= SERIALIZE(b->count);
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std::list<Element*>::const_iterator eit = b->elements.begin();
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while ( eit != b->elements.end() )
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{
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Element* element = *eit;
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v &= SERIALIZE(element->epsilon);
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v &= element->value->Serialize(info);
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eit++;
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i++;
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}
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it++;
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}
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assert(i == numElements);
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return v;
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}
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bool TopkVal::DoUnserialize(UnserialInfo* info)
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{
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DO_UNSERIALIZE(OpaqueVal);
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bool v = true;
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v &= UNSERIALIZE(&size);
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v &= UNSERIALIZE(&numElements);
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v &= UNSERIALIZE(&pruned);
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bool type_present = false;
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v &= UNSERIALIZE(&type_present);
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if ( type_present )
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{
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type = BroType::Unserialize(info);
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assert(type);
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}
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else
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assert(numElements == 0);
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uint64_t i = 0;
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while ( i < numElements )
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{
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Bucket* b = new Bucket();
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uint32_t elements_count;
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v &= UNSERIALIZE(&elements_count);
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v &= UNSERIALIZE(&b->count);
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b->bucketPos = buckets.insert(buckets.end(), b);
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for ( uint64_t j = 0; j < elements_count; j++ )
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{
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Element* e = new Element();
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v &= UNSERIALIZE(&e->epsilon);
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e->value = Val::Unserialize(info, type);
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e->parent = b;
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b->elements.insert(b->elements.end(), e);
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HashKey* key = GetHash(e->value);
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assert ( elementDict->Lookup(key) == 0 );
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elementDict->Insert(key, e);
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delete key;
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i++;
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}
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}
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assert(i == numElements);
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return v;
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}
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VectorVal* TopkVal::getTopK(int k) const // returns vector
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{
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if ( numElements == 0 )
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{
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reporter->Error("Cannot return topk of empty");
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return 0;
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}
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TypeList* vector_index = new TypeList(type);
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vector_index->Append(type->Ref());
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VectorType* v = new VectorType(vector_index);
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VectorVal* t = new VectorVal(v);
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// this does no estimation if the results is correct!
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// in any case - just to make this future-proof (and I am lazy) - this can return more than k.
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int read = 0;
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std::list<Bucket*>::const_iterator it = buckets.end();
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it--;
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while (read < k )
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{
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//printf("Bucket %llu\n", (*it)->count);
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std::list<Element*>::iterator eit = (*it)->elements.begin();
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while (eit != (*it)->elements.end() )
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{
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//printf("Size: %ld\n", (*it)->elements.size());
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t->Assign(read, (*eit)->value->Ref());
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read++;
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eit++;
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}
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if ( it == buckets.begin() )
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break;
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it--;
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}
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Unref(v);
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return t;
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}
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uint64_t TopkVal::getCount(Val* value) const
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{
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HashKey* key = GetHash(value);
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Element* e = (Element*) elementDict->Lookup(key);
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if ( e == 0 )
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{
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reporter->Error("getCount for element that is not in top-k");
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return 0;
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}
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delete key;
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return e->parent->count;
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}
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uint64_t TopkVal::getEpsilon(Val* value) const
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{
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HashKey* key = GetHash(value);
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Element* e = (Element*) elementDict->Lookup(key);
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if ( e == 0 )
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{
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reporter->Error("getEpsilon for element that is not in top-k");
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return 0;
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}
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delete key;
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return e->epsilon;
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}
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uint64_t TopkVal::getSum() const
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{
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uint64_t sum = 0;
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std::list<Bucket*>::const_iterator it = buckets.begin();
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while ( it != buckets.end() )
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{
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sum += (*it)->elements.size() * (*it)->count;
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it++;
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}
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if ( pruned )
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reporter->Warning("TopkVal::getSum() was used on a pruned data structure. Result values do not represent total element count");
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return sum;
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}
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void TopkVal::Encountered(Val* encountered)
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{
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// ok, let's see if we already know this one.
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//printf("NumElements: %d\n", numElements);
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// check type compatibility
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if ( numElements == 0 )
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type = encountered->Type()->Ref();
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else
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if ( !same_type(type, encountered->Type()) )
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{
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reporter->Error("Trying to add element to topk with differing type from other elements");
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return;
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}
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// Step 1 - get the hash.
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HashKey* key = GetHash(encountered);
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Element* e = (Element*) elementDict->Lookup(key);
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if ( e == 0 )
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{
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e = new Element();
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e->epsilon = 0;
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e->value = encountered->Ref(); // or no ref?
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// well, we do not know this one yet...
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if ( numElements < size )
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{
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// brilliant. just add it at position 1
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if ( buckets.size() == 0 || (*buckets.begin())->count > 1 )
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{
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Bucket* b = new Bucket();
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b->count = 1;
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std::list<Bucket*>::iterator pos = buckets.insert(buckets.begin(), b);
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b->bucketPos = pos;
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b->elements.insert(b->elements.end(), e);
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e->parent = b;
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}
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else
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{
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Bucket* b = *buckets.begin();
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assert(b->count == 1);
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b->elements.insert(b->elements.end(), e);
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e->parent = b;
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}
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elementDict->Insert(key, e);
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numElements++;
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delete key;
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return; // done. it is at pos 1.
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}
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else
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{
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// replace element with min-value
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Bucket* b = *buckets.begin(); // bucket with smallest elements
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// evict oldest element with least hits.
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assert(b->elements.size() > 0);
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HashKey* deleteKey = GetHash((*(b->elements.begin()))->value);
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b->elements.erase(b->elements.begin());
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Element* deleteElement = (Element*) elementDict->RemoveEntry(deleteKey);
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assert(deleteElement); // there has to have been a minimal element...
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delete deleteElement;
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delete deleteKey;
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// and add the new one to the end
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e->epsilon = b->count;
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b->elements.insert(b->elements.end(), e);
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elementDict->Insert(key, e);
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e->parent = b;
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// fallthrough, increment operation has to run!
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}
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}
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// ok, we now have an element in e
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delete key;
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IncrementCounter(e); // well, this certainly was anticlimatic.
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}
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// increment by count
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void TopkVal::IncrementCounter(Element* e, unsigned int count)
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{
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Bucket* currBucket = e->parent;
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uint64 currcount = currBucket->count;
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// well, let's test if there is a bucket for currcount++
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std::list<Bucket*>::iterator bucketIter = currBucket->bucketPos;
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Bucket* nextBucket = 0;
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bucketIter++;
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while ( bucketIter != buckets.end() && (*bucketIter)->count < currcount+count )
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bucketIter++;
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if ( bucketIter != buckets.end() && (*bucketIter)->count == currcount+count )
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nextBucket = *bucketIter;
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if ( nextBucket == 0 )
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{
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// the bucket for the value that we want does not exist.
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// create it...
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Bucket* b = new Bucket();
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b->count = currcount+count;
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std::list<Bucket*>::iterator nextBucketPos = buckets.insert(bucketIter, b);
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b->bucketPos = nextBucketPos; // and give it the iterator we know now.
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nextBucket = b;
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}
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// ok, now we have the new bucket in nextBucket. Shift the element over...
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currBucket->elements.remove(e);
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nextBucket->elements.insert(nextBucket->elements.end(), e);
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e->parent = nextBucket;
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// if currBucket is empty, we have to delete it now
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if ( currBucket->elements.size() == 0 )
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{
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buckets.remove(currBucket);
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delete currBucket;
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currBucket = 0;
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}
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}
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};
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