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Adding back in a call to match pure rules when clearing signature
state. Previous change had removed this, but I believe we still need it.
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3 changed files with 4 additions and 2 deletions
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@ -1097,6 +1097,8 @@ void RuleMatcher::ClearEndpointState(RuleEndpointState* state)
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{
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state->payload_size = -1;
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ExecPureRules(state, 1);
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loop_over_list(state->matchers, j)
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state->matchers[j]->state->Clear();
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}
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