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Deprecate the internal int/uint types in favor of the cstdint types they were based on
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218 changed files with 1331 additions and 1323 deletions
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@ -68,7 +68,7 @@ void Rule::PrintDebug()
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}
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void Rule::AddPattern(const char* str, Rule::PatternType type,
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uint32 offset, uint32 depth)
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uint32_t offset, uint32_t depth)
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{
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Pattern* p = new Pattern;
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p->pattern = copy_string(str);
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