Deprecate the internal int/uint types in favor of the cstdint types they were based on

This commit is contained in:
Tim Wojtulewicz 2019-07-30 11:38:42 -07:00
parent 18e4976c6c
commit 54752ef9a1
218 changed files with 1331 additions and 1323 deletions

View file

@ -93,7 +93,7 @@ bool RuleConditionPayloadSize::DoMatch(Rule* rule, RuleEndpointState* state,
// We are interested in the first non-empty chunk.
return false;
uint32 payload_size = uint32(state->PayloadSize());
uint32_t payload_size = uint32_t(state->PayloadSize());
switch ( comp ) {
case RULE_EQ: