Deprecate the internal int/uint types in favor of the cstdint types they were based on

This commit is contained in:
Tim Wojtulewicz 2019-07-30 11:38:42 -07:00
parent 18e4976c6c
commit 54752ef9a1
218 changed files with 1331 additions and 1323 deletions

View file

@ -13,7 +13,7 @@ namespace file_analysis {
class File;
typedef uint32 ID;
typedef uint32_t ID;
/**
* Base class for analyzers that can be attached to file_analysis::File objects.
@ -47,7 +47,7 @@ public:
* @return true if the analyzer is still in a valid state to continue
* receiving data/events or false if it's essentially "done".
*/
virtual bool DeliverChunk(const u_char* data, uint64 len, uint64 offset)
virtual bool DeliverChunk(const u_char* data, uint64_t len, uint64_t offset)
{ return true; }
/**
@ -57,7 +57,7 @@ public:
* @return true if the analyzer is still in a valid state to continue
* receiving data/events or false if it's essentially "done".
*/
virtual bool DeliverStream(const u_char* data, uint64 len)
virtual bool DeliverStream(const u_char* data, uint64_t len)
{ return true; }
/**
@ -78,7 +78,7 @@ public:
* @return true if the analyzer is still in a valid state to continue
* receiving data/events or false if it's essentially "done".
*/
virtual bool Undelivered(uint64 offset, uint64 len)
virtual bool Undelivered(uint64_t offset, uint64_t len)
{ return true; }
/**