Deprecate the internal int/uint types in favor of the cstdint types they were based on

This commit is contained in:
Tim Wojtulewicz 2019-07-30 11:38:42 -07:00
parent 18e4976c6c
commit 54752ef9a1
218 changed files with 1331 additions and 1323 deletions

View file

@ -14,7 +14,7 @@ class File;
class FileReassembler : public Reassembler {
public:
FileReassembler(File* f, uint64 starting_offset);
FileReassembler(File* f, uint64_t starting_offset);
~FileReassembler() override;
void Done();
@ -29,7 +29,7 @@ public:
* appropriate.
* @return the number of new bytes now detected as gaps in the file.
*/
uint64 Flush();
uint64_t Flush();
/**
* Discards all contents of the reassembly buffer up to a given sequence
@ -38,7 +38,7 @@ public:
* @param sequence the sequence number to flush until.
* @return the number of new bytes now detected as gaps in the file.
*/
uint64 FlushTo(uint64 sequence);
uint64_t FlushTo(uint64_t sequence);
/**
* @return whether the reassembler is currently is the process of flushing
@ -50,9 +50,9 @@ public:
protected:
FileReassembler();
void Undelivered(uint64 up_to_seq) override;
void Undelivered(uint64_t up_to_seq) override;
void BlockInserted(DataBlock* b) override;
void Overlap(const u_char* b1, const u_char* b2, uint64 n) override;
void Overlap(const u_char* b1, const u_char* b2, uint64_t n) override;
File* the_file;
bool flushing;