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Preventing busy looping when no threads have been spawned.
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parent
6429d1248a
commit
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1 changed files with 2 additions and 1 deletions
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@ -10,7 +10,7 @@ Manager::Manager()
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did_process = true;
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did_process = true;
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next_beat = 0;
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next_beat = 0;
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terminating = false;
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terminating = false;
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idle = false;
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idle = true;
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}
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}
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Manager::~Manager()
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Manager::~Manager()
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@ -58,6 +58,7 @@ void Manager::AddThread(BasicThread* thread)
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{
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{
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DBG_LOG(DBG_THREADING, "Adding thread %s ...", thread->Name().c_str());
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DBG_LOG(DBG_THREADING, "Adding thread %s ...", thread->Name().c_str());
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all_threads.push_back(thread);
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all_threads.push_back(thread);
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idle = false;
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}
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}
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void Manager::AddMsgThread(MsgThread* thread)
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void Manager::AddMsgThread(MsgThread* thread)
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