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Add MAC addresses to connection record.
c$eth_src and c$eth_dst now contain the Ethernet address if available. A new script protocols/conn/mac-logging.bro adds these to conn.log when loaded.
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parent
35686fb93a
commit
57aef6d49f
20 changed files with 486 additions and 321 deletions
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@ -44,6 +44,8 @@ void Packet::Init(int arg_link_type, struct timeval *arg_ts, uint32 arg_caplen,
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eth_type = 0;
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vlan = 0;
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inner_vlan = 0;
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bzero(eth_src, sizeof(eth_src));
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bzero(eth_dst, sizeof(eth_dst));
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l2_valid = false;
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@ -136,8 +138,12 @@ void Packet::ProcessLayer2()
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{
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// Get protocol being carried from the ethernet frame.
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int protocol = (pdata[12] << 8) + pdata[13];
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pdata += GetLinkHeaderSize(link_type);
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eth_type = protocol;
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memcpy(eth_dst, pdata, 6);
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memcpy(eth_src, pdata + 6, 6);
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pdata += GetLinkHeaderSize(link_type);
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switch ( protocol )
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{
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@ -1,6 +1,8 @@
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#ifndef packet_h
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#define packet_h
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#include <netinet/ether.h>
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#include "Desc.h"
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#include "IP.h"
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#include "NetVar.h"
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@ -50,7 +52,8 @@ public:
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*/
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Packet(int link_type, struct timeval *ts, uint32 caplen,
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uint32 len, const u_char *data, int copy = false,
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std::string tag = std::string("")) : data(0)
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std::string tag = std::string(""))
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: data(0), eth_src(), eth_dst()
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{
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Init(link_type, ts, caplen, len, data, copy, tag);
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}
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@ -58,7 +61,7 @@ public:
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/**
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* Default constructor. For internal use only.
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*/
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Packet() : data(0)
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Packet() : data(0), eth_src(), eth_dst()
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{
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struct timeval ts = {0, 0};
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Init(0, &ts, 0, 0, 0);
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@ -167,19 +170,31 @@ public:
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* Layer 3 protocol identified (if any). Valid iff Layer2Valid()
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* returns true.
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*/
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Layer3Proto l3_proto; ///
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Layer3Proto l3_proto;
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/**
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* If layer 2 is Ethernet, innermost ethertype field. Valid iff
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* Layer2Valid() returns true.
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*/
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uint32 eth_type; ///
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uint32 eth_type;
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/**
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* If layer 2 is Ethernet, the source MAC address. Valid iff
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* Layer2Valid() returns true.
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*/
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ether_addr eth_src[6];
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/**
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* If layer 2 is Ethernet, the destiantion MAC address. Valid iff
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* Layer2Valid() returns true.
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*/
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ether_addr eth_dst[6];
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/**
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* (Outermost) VLAN tag if any, else 0. Valid iff Layer2Valid()
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* returns true.
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*/
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uint32 vlan; ///
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uint32 vlan;
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/**
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* (Innermost) VLAN tag if any, else 0. Valid iff Layer2Valid()
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