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Remove last_access_time from TableEntryVal.
Turns out - this was no longer used. And it takes up at least 8 bytes of space for every single table/set entry.
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2 changed files with 0 additions and 4 deletions
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@ -1307,7 +1307,6 @@ unsigned int ListVal::MemoryAllocation() const
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TableEntryVal* TableEntryVal::Clone(Val::CloneState* state)
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{
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auto rval = new TableEntryVal(val ? val->Clone(state) : nullptr);
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rval->last_access_time = last_access_time;
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rval->expire_access_time = expire_access_time;
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return rval;
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}
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