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Review fixups
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499a3353b5
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3 changed files with 9 additions and 23 deletions
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@ -23,4 +23,4 @@ class Attr;
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typedef PList<Attr> attr_list;
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class Timer;
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typedef PList<Timer, LIST_UNORDERED> timer_list;
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typedef PList<Timer, ListOrder::UNORDERED> timer_list;
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@ -117,7 +117,7 @@ TEST_CASE("plists")
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TEST_CASE("unordered list operation")
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{
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List<int, LIST_UNORDERED> list({1, 2, 3, 4});
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List<int, ListOrder::UNORDERED> list({1, 2, 3, 4});
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CHECK(list.size() == 4);
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// An unordered list doesn't maintain the ordering of the elements when
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28
src/List.h
28
src/List.h
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@ -29,9 +29,9 @@
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// TODO: this can be removed in v3.1 when List::sort() is removed
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typedef int (*list_cmp_func)(const void* v1, const void* v2);
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enum list_order { LIST_ORDERED, LIST_UNORDERED };
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enum class ListOrder : int { ORDERED, UNORDERED };
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template<typename T, list_order Order = LIST_ORDERED>
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template<typename T, ListOrder Order = ListOrder::ORDERED>
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class List {
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public:
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@ -216,7 +216,7 @@ public:
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// For data where we don't care about ordering, we don't care about keeping
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// the list in the same order when removing an element. Just swap the last
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// element with the element being removed.
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if ( Order == LIST_ORDERED )
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if constexpr ( Order == ListOrder::ORDERED )
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{
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--num_entries;
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@ -252,16 +252,16 @@ public:
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T replace(int ent_index, const T& new_ent) // replace entry #i with a new value
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{
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if ( ent_index < 0 )
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return get_default_value();
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return T{};
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T old_ent = get_default_value();
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T old_ent{};
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if ( ent_index > num_entries - 1 )
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{ // replacement beyond the end of the list
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resize(ent_index + 1);
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for ( int i = num_entries; i < max_entries; ++i )
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entries[i] = get_default_value();
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entries[i] = T{};
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num_entries = max_entries;
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}
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else
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@ -299,20 +299,6 @@ public:
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protected:
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T get_default_value()
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{
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if constexpr ( std::is_pointer_v<T> )
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return nullptr;
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else if constexpr ( std::is_integral_v<T> )
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return 0;
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else if constexpr ( std::is_floating_point_v<T> )
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return 0.0;
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else
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// TODO: Should this return an error at compile time that we don't
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// know what this type is?
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return T();
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}
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// This could essentially be an std::vector if we wanted. Some
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// reasons to maybe not refactor to use std::vector ?
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//
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@ -344,7 +330,7 @@ protected:
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// Specialization of the List class to store pointers of a type.
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template<typename T, list_order Order = LIST_ORDERED>
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template<typename T, ListOrder Order = ListOrder::ORDERED>
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using PList = List<T*, Order>;
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// Popular type of list: list of strings.
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