UID, ..: un-inline methods to reduce header dependencies

Only 1% build time speedup, but still, it declutters the headers a bit.

Before this patch:

 2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
 72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps

After this patch:

 2537.19user 142.94system 2:26.90elapsed 1824%CPU (0avgtext+0avgdata 1434268maxresident)k
 16240inputs+8887152outputs (1931major+48728888minor)pagefaults 0swaps
This commit is contained in:
Max Kellermann 2020-02-02 16:29:27 +01:00
parent 0db61f3094
commit 6a815b4b06
38 changed files with 348 additions and 211 deletions

View file

@ -10,6 +10,7 @@
#include "Val.h"
#include "Var.h"
#include "Reporter.h"
#include "util.h"
#ifdef DEBUG
#define DEBUG_STR(msg) DBG_LOG(DBG_STRING, msg)
@ -274,6 +275,11 @@ void BroString::ToUpper()
b[i] = toupper(b[i]);
}
unsigned int BroString::MemoryAllocation() const
{
return padded_sizeof(*this) + pad_size(n + final_NUL);
}
BroString* BroString::GetSubstring(int start, int len) const
{
// This code used to live in zeek.bif's sub_bytes() routine.