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UID, ..: un-inline methods to reduce header dependencies
Only 1% build time speedup, but still, it declutters the headers a bit. Before this patch: 2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k 72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps After this patch: 2537.19user 142.94system 2:26.90elapsed 1824%CPU (0avgtext+0avgdata 1434268maxresident)k 16240inputs+8887152outputs (1931major+48728888minor)pagefaults 0swaps
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38 changed files with 348 additions and 211 deletions
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@ -10,6 +10,7 @@
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#include "Val.h"
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#include "Var.h"
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#include "Reporter.h"
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#include "util.h"
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#ifdef DEBUG
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#define DEBUG_STR(msg) DBG_LOG(DBG_STRING, msg)
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@ -274,6 +275,11 @@ void BroString::ToUpper()
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b[i] = toupper(b[i]);
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}
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unsigned int BroString::MemoryAllocation() const
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{
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return padded_sizeof(*this) + pad_size(n + final_NUL);
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}
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BroString* BroString::GetSubstring(int start, int len) const
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{
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// This code used to live in zeek.bif's sub_bytes() routine.
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