UID, ..: un-inline methods to reduce header dependencies

Only 1% build time speedup, but still, it declutters the headers a bit.

Before this patch:

 2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
 72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps

After this patch:

 2537.19user 142.94system 2:26.90elapsed 1824%CPU (0avgtext+0avgdata 1434268maxresident)k
 16240inputs+8887152outputs (1931major+48728888minor)pagefaults 0swaps
This commit is contained in:
Max Kellermann 2020-02-02 16:29:27 +01:00
parent 0db61f3094
commit 6a815b4b06
38 changed files with 348 additions and 211 deletions

View file

@ -318,12 +318,7 @@ public:
void Describe(ODesc* d) const override;
unsigned int MemoryAllocation() const override
{
return BroType::MemoryAllocation()
+ padded_sizeof(*this) - padded_sizeof(BroType)
+ types.MemoryAllocation() - padded_sizeof(types);
}
unsigned int MemoryAllocation() const override;
protected:
BroType* pure_type;