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UID, ..: un-inline methods to reduce header dependencies
Only 1% build time speedup, but still, it declutters the headers a bit. Before this patch: 2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k 72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps After this patch: 2537.19user 142.94system 2:26.90elapsed 1824%CPU (0avgtext+0avgdata 1434268maxresident)k 16240inputs+8887152outputs (1931major+48728888minor)pagefaults 0swaps
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38 changed files with 348 additions and 211 deletions
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@ -318,12 +318,7 @@ public:
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void Describe(ODesc* d) const override;
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unsigned int MemoryAllocation() const override
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{
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return BroType::MemoryAllocation()
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+ padded_sizeof(*this) - padded_sizeof(BroType)
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+ types.MemoryAllocation() - padded_sizeof(types);
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}
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unsigned int MemoryAllocation() const override;
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protected:
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BroType* pure_type;
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