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UID, ..: un-inline methods to reduce header dependencies
Only 1% build time speedup, but still, it declutters the headers a bit. Before this patch: 2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k 72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps After this patch: 2537.19user 142.94system 2:26.90elapsed 1824%CPU (0avgtext+0avgdata 1434268maxresident)k 16240inputs+8887152outputs (1931major+48728888minor)pagefaults 0swaps
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38 changed files with 348 additions and 211 deletions
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@ -1,7 +1,7 @@
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#include "Packet.h"
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#include "Sessions.h"
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#include "Desc.h"
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#include "IP.h"
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#include "iosource/Manager.h"
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extern "C" {
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@ -62,6 +62,11 @@ void Packet::Init(int arg_link_type, pkt_timeval *arg_ts, uint32_t arg_caplen,
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ProcessLayer2();
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}
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const IP_Hdr Packet::IP() const
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{
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return IP_Hdr((struct ip *) (data + hdr_size), false);
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}
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void Packet::Weird(const char* name)
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{
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sessions->Weird(name, this);
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