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UID, ..: un-inline methods to reduce header dependencies
Only 1% build time speedup, but still, it declutters the headers a bit. Before this patch: 2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k 72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps After this patch: 2537.19user 142.94system 2:26.90elapsed 1824%CPU (0avgtext+0avgdata 1434268maxresident)k 16240inputs+8887152outputs (1931major+48728888minor)pagefaults 0swaps
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38 changed files with 348 additions and 211 deletions
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@ -1,7 +1,5 @@
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#pragma once
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#include "IP.h"
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#include <string>
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#include <stdint.h>
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@ -16,6 +14,8 @@ typedef struct timeval pkt_timeval;
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class Val;
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class ODesc;
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class IP_Hdr;
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class RecordVal;
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/**
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* The Layer 3 type of a packet, as determined by the parsing code in Packet.
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@ -119,8 +119,7 @@ public:
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* Interprets the Layer 3 of the packet as IP and returns a
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* correspondign object.
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*/
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const IP_Hdr IP() const
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{ return IP_Hdr((struct ip *) (data + hdr_size), false); }
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const IP_Hdr IP() const;
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/**
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* Returns a \c raw_pkt_hdr RecordVal, which includes layer 2 and
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