UID, ..: un-inline methods to reduce header dependencies

Only 1% build time speedup, but still, it declutters the headers a bit.

Before this patch:

 2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
 72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps

After this patch:

 2537.19user 142.94system 2:26.90elapsed 1824%CPU (0avgtext+0avgdata 1434268maxresident)k
 16240inputs+8887152outputs (1931major+48728888minor)pagefaults 0swaps
This commit is contained in:
Max Kellermann 2020-02-02 16:29:27 +01:00
parent 0db61f3094
commit 6a815b4b06
38 changed files with 348 additions and 211 deletions

View file

@ -1,7 +1,5 @@
#pragma once
#include "IP.h"
#include <string>
#include <stdint.h>
@ -16,6 +14,8 @@ typedef struct timeval pkt_timeval;
class Val;
class ODesc;
class IP_Hdr;
class RecordVal;
/**
* The Layer 3 type of a packet, as determined by the parsing code in Packet.
@ -119,8 +119,7 @@ public:
* Interprets the Layer 3 of the packet as IP and returns a
* correspondign object.
*/
const IP_Hdr IP() const
{ return IP_Hdr((struct ip *) (data + hdr_size), false); }
const IP_Hdr IP() const;
/**
* Returns a \c raw_pkt_hdr RecordVal, which includes layer 2 and