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Change dynamic_cast in reaching-def logic to static_cast
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1 changed files with 2 additions and 2 deletions
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@ -1076,7 +1076,7 @@ TraversalCode RD_Decorate::PreExpr(const Expr* e)
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case EXPR_RECORD_CONSTRUCTOR:
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case EXPR_RECORD_CONSTRUCTOR:
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{
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{
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auto r = dynamic_cast<const RecordConstructorExpr*>(e);
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auto r = static_cast<const RecordConstructorExpr*>(e);
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auto l = r->Op();
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auto l = r->Op();
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mgr.SetPreFromPre(l, e);
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mgr.SetPreFromPre(l, e);
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break;
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break;
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@ -1084,7 +1084,7 @@ TraversalCode RD_Decorate::PreExpr(const Expr* e)
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case EXPR_LAMBDA:
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case EXPR_LAMBDA:
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{
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{
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auto l = dynamic_cast<const LambdaExpr*>(e);
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auto l = static_cast<const LambdaExpr*>(e);
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const auto& ids = l->OuterIDs();
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const auto& ids = l->OuterIDs();
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for ( auto& id : ids )
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for ( auto& id : ids )
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