Mark one-parameter constructors as explicit & use override where possible

This commit marks (hopefully) ever one-parameter constructor as explicit.

It also uses override in (hopefully) all circumstances where a virtual
method is overridden.

There are a very few other minor changes - most of them were necessary
to get everything to compile (like one additional constructor). In one
case I changed an implicit operation to an explicit string conversion -
I think the automatically chosen conversion was much more convoluted.

This took longer than I want to admit but not as long as I feared :)
This commit is contained in:
Johanna Amann 2018-03-16 22:14:22 -07:00
parent 1f2bf50b49
commit 6d612ced3d
173 changed files with 1052 additions and 1046 deletions

View file

@ -21,7 +21,7 @@ class FragReassembler : public Reassembler {
public:
FragReassembler(NetSessions* s, const IP_Hdr* ip, const u_char* pkt,
HashKey* k, double t);
~FragReassembler();
~FragReassembler() override;
void AddFragment(double t, const IP_Hdr* ip, const u_char* pkt);
@ -33,8 +33,8 @@ public:
HashKey* Key() const { return key; }
protected:
void BlockInserted(DataBlock* start_block);
void Overlap(const u_char* b1, const u_char* b2, uint64 n);
void BlockInserted(DataBlock* start_block) override;
void Overlap(const u_char* b1, const u_char* b2, uint64 n) override;
void Weird(const char* name) const;
u_char* proto_hdr;
@ -53,9 +53,9 @@ public:
FragTimer(FragReassembler* arg_f, double arg_t)
: Timer(arg_t, TIMER_FRAG)
{ f = arg_f; }
~FragTimer();
~FragTimer() override;
void Dispatch(double t, int is_expire);
void Dispatch(double t, int is_expire) override;
// Break the association between this timer and its creator.
void ClearReassembler() { f = 0; }