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Mark one-parameter constructors as explicit & use override where possible
This commit marks (hopefully) ever one-parameter constructor as explicit. It also uses override in (hopefully) all circumstances where a virtual method is overridden. There are a very few other minor changes - most of them were necessary to get everything to compile (like one additional constructor). In one case I changed an implicit operation to an explicit string conversion - I think the automatically chosen conversion was much more convoluted. This took longer than I want to admit but not as long as I feared :)
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parent
1f2bf50b49
commit
6d612ced3d
173 changed files with 1052 additions and 1046 deletions
10
src/Frag.h
10
src/Frag.h
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@ -21,7 +21,7 @@ class FragReassembler : public Reassembler {
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public:
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FragReassembler(NetSessions* s, const IP_Hdr* ip, const u_char* pkt,
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HashKey* k, double t);
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~FragReassembler();
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~FragReassembler() override;
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void AddFragment(double t, const IP_Hdr* ip, const u_char* pkt);
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@ -33,8 +33,8 @@ public:
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HashKey* Key() const { return key; }
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protected:
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void BlockInserted(DataBlock* start_block);
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void Overlap(const u_char* b1, const u_char* b2, uint64 n);
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void BlockInserted(DataBlock* start_block) override;
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void Overlap(const u_char* b1, const u_char* b2, uint64 n) override;
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void Weird(const char* name) const;
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u_char* proto_hdr;
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@ -53,9 +53,9 @@ public:
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FragTimer(FragReassembler* arg_f, double arg_t)
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: Timer(arg_t, TIMER_FRAG)
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{ f = arg_f; }
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~FragTimer();
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~FragTimer() override;
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void Dispatch(double t, int is_expire);
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void Dispatch(double t, int is_expire) override;
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// Break the association between this timer and its creator.
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void ClearReassembler() { f = 0; }
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