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Mark one-parameter constructors as explicit & use override where possible
This commit marks (hopefully) ever one-parameter constructor as explicit. It also uses override in (hopefully) all circumstances where a virtual method is overridden. There are a very few other minor changes - most of them were necessary to get everything to compile (like one additional constructor). In one case I changed an implicit operation to an explicit string conversion - I think the automatically chosen conversion was much more convoluted. This took longer than I want to admit but not as long as I feared :)
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1f2bf50b49
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173 changed files with 1052 additions and 1046 deletions
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@ -33,7 +33,7 @@ public:
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/**
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* Destructir.
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*/
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~Manager();
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~Manager() override;
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/**
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* Terminates the manager's processor. The method signals all threads
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@ -103,23 +103,23 @@ protected:
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/**
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* Part of the IOSource interface.
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*/
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virtual void GetFds(iosource::FD_Set* read, iosource::FD_Set* write,
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iosource::FD_Set* except);
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void GetFds(iosource::FD_Set* read, iosource::FD_Set* write,
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iosource::FD_Set* except) override;
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/**
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* Part of the IOSource interface.
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*/
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virtual double NextTimestamp(double* network_time);
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double NextTimestamp(double* network_time) override;
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/**
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* Part of the IOSource interface.
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*/
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virtual void Process();
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void Process() override;
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/**
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* Part of the IOSource interface.
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*/
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virtual const char* Tag() { return "threading::Manager"; }
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const char* Tag() override { return "threading::Manager"; }
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private:
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typedef std::list<BasicThread*> all_thread_list;
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