fixes for standalone C++ scripts making types & variables/functions available

This commit is contained in:
Vern Paxson 2021-06-04 17:14:46 -07:00
parent fb9c73fa86
commit 725aa558a7
13 changed files with 125 additions and 19 deletions

View file

@ -12,6 +12,7 @@ namespace zeek::detail {
using namespace std;
unordered_map<p_hash_type, CompiledScript> compiled_scripts;
unordered_map<string, unordered_set<p_hash_type>> added_bodies;
unordered_map<p_hash_type, void (*)()> standalone_callbacks;
vector<void (*)()> standalone_activations;