Do not lookup ignore_checksums_nets for every packet

This could lead to a noticeable (single-percent) performance
improvement.

Most of the functionality for this is in the packet analyzers that now
cache ignore_chesksums_nets.

Based on a patch by Arne Welzel (Corelight).
This commit is contained in:
Johanna Amann 2021-08-06 10:32:53 +01:00
parent d24cecf268
commit 8192ad581d
13 changed files with 101 additions and 7 deletions

View file

@ -1,6 +1,7 @@
// See the file "COPYING" in the main distribution directory for copyright.
#include "zeek/packet_analysis/protocol/ip/IP.h"
#include "zeek/packet_analysis/protocol/ip/IPBasedAnalyzer.h"
#include "zeek/NetVar.h"
#include "zeek/IP.h"
#include "zeek/Discard.h"
@ -128,7 +129,7 @@ bool IPAnalyzer::AnalyzePacket(size_t len, const uint8_t* data, Packet* packet)
return false;
if ( ! packet->l2_checksummed && ! detail::ignore_checksums && ip4 &&
! zeek::id::find_val<TableVal>("ignore_checksums_nets")->Contains(packet->ip_hdr->IPHeaderSrcAddr()) &&
! IPBasedAnalyzer::GetIgnoreChecksumsNets()->Contains(packet->ip_hdr->IPHeaderSrcAddr()) &&
detail::in_cksum(reinterpret_cast<const uint8_t*>(ip4), ip_hdr_len) != 0xffff )
{
Weird("bad_IP_checksum", packet);