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Move threading to c++11 primitives (mostly).
This moves all threading code in Bro from pthreads to the c++11 primitives, which make for shorter, easier to use, and less error-prone code. pthreads is still used in 2 places in Bro currently. BasicThread uses two bits of functionality that are not available using the c++ API (setting thread names & setting signal masks). Since all c++ implementations that I am aware of still use an underlying pthreads implementation, we just use native_handle to access the underlying pthreads implementation for these cases. I do not expect this to lead to problems in the forseable future. If we ever encounter a platform where a different thread architecture is used, we might have to change that around. This code is guarded by static_asserts, so we will notice if a platform uses a different implementation. sqlite also uses pthreads directly.
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8 changed files with 70 additions and 123 deletions
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#ifndef THREADING_MSGTHREAD_H
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#define THREADING_MSGTHREAD_H
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#include <pthread.h>
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#include "DebugLogger.h"
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#include "BasicThread.h"
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