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Cleanup of plugin component API.
- Move more functionality into base class. - Remove cctors and assignment operators (weren't actually needed anymore) - Switch from const char* to std::string.
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e9413c9361
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18 changed files with 114 additions and 216 deletions
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@ -3,6 +3,8 @@
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#ifndef PLUGIN_COMPONENT_H
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#define PLUGIN_COMPONENT_H
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#include <string>
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class ODesc;
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namespace plugin {
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@ -32,8 +34,11 @@ public:
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* Constructor.
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*
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* @param type The type of the compoment.
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*
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* @param name A descriptive name for the component. This name must
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* be unique across all components of the same type.
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*/
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Component(component::Type type);
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Component(component::Type type, const std::string& name);
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/**
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* Destructor.
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@ -46,22 +51,37 @@ public:
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component::Type Type() const;
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/**
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* Returns a descriptive name for the analyzer. This name must be
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* unique across all components of the same type.
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* Returns the compoment's name.
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*/
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virtual const char* Name() const = 0;
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const std::string& Name() const;
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/**
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* Returns a textual representation of the component. The default
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* version just output the type. Derived version should call the
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* parent's implementation and that add further information.
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* Returns a textual representation of the component. This goes into
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* the output of "bro -NN".
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*
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* By default version, this just outputs the type and the name.
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* Derived versions should override DoDescribe() to add type specific
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* details.
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*
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* @param d The description object to use.
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*/
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virtual void Describe(ODesc* d) const;
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protected:
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/**
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* Adds type specific information to the outout of Describe().
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*
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* @param d The description object to use.
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*/
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virtual void DoDescribe(ODesc* d) const { }
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private:
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// Disable.
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Component(const Component& other);
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Component operator=(const Component& other);
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component::Type type;
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std::string name;
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};
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}
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