Use static_cast instead of dynamic_cast for Val conversions

This commit is contained in:
Tim Wojtulewicz 2021-01-13 04:11:08 +00:00 committed by Tim Wojtulewicz
parent 4962986df1
commit 99e719318b

View file

@ -216,7 +216,7 @@ UNDERLYING_ACCESSOR_DECL(TypeVal, zeek::Type*, AsType)
// Since we're converting from "this", make sure the type requested is a pointer.
static_assert(std::is_pointer<T>());
auto v = dynamic_cast<T>(this);
auto v = static_cast<T>(this);
if ( ! v )
reporter->InternalError("Failed dynamic_cast between Val types");
@ -1263,7 +1263,7 @@ public:
auto GetFieldAs(int field) const -> std::invoke_result_t<decltype(&T::Get), T>
{
auto& field_ptr = GetField(field);
auto field_val_ptr = dynamic_cast<T*>(field_ptr.get());
auto field_val_ptr = static_cast<T*>(field_ptr.get());
if ( ! field_val_ptr )
reporter->InternalError("Typecast failed in TableVal::GetFieldAs");
@ -1274,7 +1274,7 @@ public:
auto GetFieldAs(const char* field) const -> std::invoke_result_t<decltype(&T::Get), T>
{
auto& field_ptr = GetField(field);
auto field_val_ptr = dynamic_cast<T*>(field_ptr.get());
auto field_val_ptr = static_cast<T*>(field_ptr.get());
if ( ! field_val_ptr )
reporter->InternalError("Typecast failed in TableVal::GetFieldAs");
@ -1520,7 +1520,7 @@ private:
#define UNDERLYING_ACCESSOR_DEF(ztype, ctype, name) \
inline ctype Val::name() const \
{ return dynamic_cast<const ztype*>(this)->Get(); }
{ return static_cast<const ztype*>(this)->Get(); }
UNDERLYING_ACCESSOR_DEF(detail::IntValImplementation, bro_int_t, AsInt)
UNDERLYING_ACCESSOR_DEF(BoolVal, bool, AsBool)