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TCP Reassembler hotfix for conns > 2GB.
The TCP Reassembler does not deliver any data to analyzers after the first 2GB due to signed integer overflow (Actually it will deliver again between 4--6GB, etc.) This happens silently, i.e., without content_gap events or Undelivered calls. See Comments in TCP_Reassembler.cc for more details. As a hotfix that seems to work I disabled the seq_to_skip features. It wasn't used by any analyzer or policy script (Note, that seq_to_skip is different from skip_deliveries). See also ticket #348
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4 changed files with 74 additions and 16 deletions
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@ -195,8 +195,10 @@ void Reassembler::Describe(ODesc* d) const
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d->Add("reassembler");
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}
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void Reassembler::Undelivered(int /* up_to_seq */)
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void Reassembler::Undelivered(int up_to_seq)
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{
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// TrimToSeq() expects this.
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last_reassem_seq = up_to_seq;
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}
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DataBlock* Reassembler::AddAndCheck(DataBlock* b, int seq, int upper,
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@ -11,7 +11,7 @@
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class DataBlock {
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public:
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DataBlock(const u_char* data, int size, int seq,
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DataBlock* next, DataBlock* prev);
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DataBlock* prev, DataBlock* next);
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~DataBlock();
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@ -9,6 +9,30 @@
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// Only needed for gap_report events.
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#include "Event.h"
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// Note, sequence numbers are relative. I.e., they start with 1.
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// The Reassembler uses 32 bit ints for keeping track of sequence numbers.
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// This means that the seq numbers will become negative once we exceed
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// 2 GB of data. The Reassembler seems to mostly work despite negative
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// sequence numbers, since seq_delta() will handle them gracefully.
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// However, there are a couple of issues. E.g., seq_to_skip doesn't work
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// (which is now disabled with an ifdef, since it wasn't used)
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// Also, a check in Undelivered() had a problem with negative sequence
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// numbers.
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//
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// There are numerous counters (e.g., number of total bytes, etc.) that are
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// incorrect due to overflow too. However, these seem to be for informative
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// purposes only, so we currently ignore them.
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//
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// There might be other problems hidden somewhere, that I haven't discovered
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// yet......
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//
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// Ideally the Reassembler should start using 64 bit ints for keeping track
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// of sequence numbers
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//
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// Reassem.{cc|h} and other "Reassemblers" that inherit from it (e.g., Frag)
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// need to be updated too.
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const bool DEBUG_tcp_contents = false;
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const bool DEBUG_tcp_connection_close = false;
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const bool DEBUG_tcp_match_undelivered = false;
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@ -35,7 +59,9 @@ TCP_Reassembler::TCP_Reassembler(Analyzer* arg_dst_analyzer,
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deliver_tcp_contents = 0;
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skip_deliveries = 0;
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did_EOF = 0;
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#ifdef XXX_USE_SEQ_TO_SKIP
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seq_to_skip = 0;
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#endif
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in_delivery = false;
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if ( tcp_contents )
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@ -120,7 +146,7 @@ void TCP_Reassembler::Undelivered(int up_to_seq)
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TCP_Endpoint* endpoint = endp;
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TCP_Endpoint* peer = endpoint->peer;
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if ( up_to_seq <= 2 && tcp_analyzer->IsPartial() )
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if ( up_to_seq <= 2 && tcp_analyzer->IsPartial() ) {
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// Since it was a partial connection, we faked up its
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// initial sequence numbers as though we'd seen a SYN.
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// We've now received the first ack and are getting a
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@ -129,7 +155,17 @@ void TCP_Reassembler::Undelivered(int up_to_seq)
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// (if up_to_seq is 2). The latter can occur when the
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// first packet we saw instantiating the partial connection
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// was a keep-alive. So, in either case, just ignore it.
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return;
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// TODO: Don't we need to update last_reassm_seq ????
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if (up_to_seq >=0 )
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// Since seq are currently only 32 bit signed integers, they
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// will become negative if a connection has more than 2GB of
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// data.....
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// Remove the above if and always return here,
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// once we're using 64 bit ints
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return;
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}
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#if 0
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if ( endpoint->FIN_cnt > 0 )
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@ -144,16 +180,20 @@ void TCP_Reassembler::Undelivered(int up_to_seq)
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if ( DEBUG_tcp_contents )
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{
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DEBUG_MSG("%.6f Undelivered: up_to_seq=%d, last_reassm=%d, "
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DEBUG_MSG("%.6f Undelivered: is_orig=%d up_to_seq=%d, last_reassm=%d, "
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"endp: FIN_cnt=%d, RST_cnt=%d, "
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"peer: FIN_cnt=%d, RST_cnt=%d\n",
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network_time, up_to_seq, last_reassem_seq,
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network_time, is_orig, up_to_seq, last_reassem_seq,
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endpoint->FIN_cnt, endpoint->RST_cnt,
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peer->FIN_cnt, peer->RST_cnt);
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}
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if ( seq_delta(up_to_seq, last_reassem_seq) <= 0 )
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{
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// This should never happen.
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internal_error("Calling Undelivered for data that has already been delivered (or has already been marked as undelivered");
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return;
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}
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if ( last_reassem_seq == 1 &&
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(endpoint->FIN_cnt > 0 || endpoint->RST_cnt > 0 ||
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@ -177,9 +217,9 @@ void TCP_Reassembler::Undelivered(int up_to_seq)
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{
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if ( DEBUG_tcp_contents )
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{
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DEBUG_MSG("%.6f Undelivered: seq=%d, len=%d, "
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DEBUG_MSG("%.6f Undelivered: is_orig=%d, seq=%d, len=%d, "
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"skip_deliveries=%d\n",
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network_time, last_reassem_seq,
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network_time, is_orig, last_reassem_seq,
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seq_delta(up_to_seq, last_reassem_seq),
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skip_deliveries);
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}
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@ -376,7 +416,7 @@ void TCP_Reassembler::BlockInserted(DataBlock* start_block)
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void TCP_Reassembler::Overlap(const u_char* b1, const u_char* b2, int n)
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{
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if ( DEBUG_tcp_contents )
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DEBUG_MSG("%.6f TCP contents overlap: %d\n", network_time, n);
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DEBUG_MSG("%.6f TCP contents overlap: %d is_orig=%d\n", network_time, n, is_orig);
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if ( rexmit_inconsistency &&
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memcmp((const void*) b1, (const void*) b2, n) &&
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@ -419,8 +459,8 @@ int TCP_Reassembler::DataSent(double t, int seq, int len,
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if ( DEBUG_tcp_contents )
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{
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DEBUG_MSG("%.6f DataSent: seq=%d upper=%d ack=%d\n",
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network_time, seq, upper_seq, ack);
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DEBUG_MSG("%.6f DataSent: is_orig=%d seq=%d upper=%d ack=%d\n",
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network_time, is_orig, seq, upper_seq, ack);
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}
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if ( skip_deliveries )
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@ -477,8 +517,7 @@ void TCP_Reassembler::AckReceived(int seq)
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// Zero, or negative in sequence-space terms. Nothing to do.
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return;
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bool test_active =
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! skip_deliveries && ! tcp_analyzer->Skipping() &&
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bool test_active = ! skip_deliveries && ! tcp_analyzer->Skipping() &&
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endp->state == TCP_ENDPOINT_ESTABLISHED &&
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endp->peer->state == TCP_ENDPOINT_ESTABLISHED;
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@ -569,7 +608,8 @@ void TCP_Reassembler::CheckEOF()
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void TCP_Reassembler::DeliverBlock(int seq, int len, const u_char* data)
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{
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if ( seq_delta(seq + len, seq_to_skip) <= 0 )
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#ifdef XXX_USE_SEQ_TO_SKIP
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if ( seq_delta(seq + len, seq_to_skip) <= 0 )
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return;
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if ( seq_delta(seq, seq_to_skip) < 0 )
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@ -579,6 +619,7 @@ void TCP_Reassembler::DeliverBlock(int seq, int len, const u_char* data)
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data += to_skip;
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seq = seq_to_skip;
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}
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#endif
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if ( deliver_tcp_contents )
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{
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@ -603,11 +644,13 @@ void TCP_Reassembler::DeliverBlock(int seq, int len, const u_char* data)
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in_delivery = true;
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Deliver(seq, len, data);
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in_delivery = false;
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#ifdef XXX_USE_SEQ_TO_SKIP
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if ( seq_delta(seq + len, seq_to_skip) < 0 )
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SkipToSeq(seq_to_skip);
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#endif
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}
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#ifdef XXX_USE_SEQ_TO_SKIP
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void TCP_Reassembler::SkipToSeq(int seq)
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{
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if ( seq_delta(seq, seq_to_skip) > 0 )
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@ -617,6 +660,7 @@ void TCP_Reassembler::SkipToSeq(int seq)
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TrimToSeq(seq);
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}
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}
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#endif
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int TCP_Reassembler::DataPending() const
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{
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@ -6,6 +6,13 @@
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#include "Reassem.h"
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#include "TCP_Endpoint.h"
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// The skip_to_seq feature does not work correctly with
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// connections >2GB due to use of 32 bit signed ints (see
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// comments in TCP_Reassembler.cc)
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// Since it's not used by any analyzer or policy script we disable
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// it. Could be added back in once we start using 64bit integers.
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// #define XXX_USE_SEQ_TO_SKIP
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class BroFile;
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class Connection;
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class TCP_Analyzer;
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@ -60,9 +67,11 @@ public:
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void MatchUndelivered(int up_to_seq = -1);
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#ifdef XXX_USE_SEQ_TO_SKIP
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// Skip up to seq, as if there's a content gap.
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// Can be used to skip HTTP data for performance considerations.
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void SkipToSeq(int seq);
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#endif
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int DataSent(double t, int seq, int len, const u_char* data,
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bool replaying=true);
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const TCP_Endpoint* Endpoint() const { return endp; }
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int IsOrig() const { return endp->IsOrig(); }
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#ifdef XXX_USE_SEQ_TO_SKIP
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bool IsSkippedContents(int seq, int length) const
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{ return seq + length <= seq_to_skip; }
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#endif
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private:
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TCP_Reassembler() { }
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@ -110,7 +120,9 @@ private:
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unsigned int did_EOF:1;
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unsigned int skip_deliveries:1;
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#ifdef XXX_USE_SEQ_TO_SKIP
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int seq_to_skip;
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#endif
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bool in_delivery;
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BroFile* record_contents_file; // file on which to reassemble contents
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