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EventHandler: Support unsetting generate_always
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1 changed files with 4 additions and 1 deletions
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@ -49,7 +49,10 @@ public:
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// Flags the event as interesting even if there is no body defined. In
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// particular, this will then still pass the event on to plugins.
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void SetGenerateAlways() { generate_always = true; }
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void SetGenerateAlways(bool arg_generate_always = true)
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{
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generate_always = arg_generate_always;
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}
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bool GenerateAlways() const { return generate_always; }
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uint64_t CallCount() const { return call_count; }
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