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a number of low-level tweaks from code review
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12 changed files with 79 additions and 80 deletions
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@ -7,10 +7,10 @@
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namespace zeek::detail {
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// Opcodes associated with ZAM instructions.
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typedef enum {
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enum ZOp {
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#include "zeek/ZAM-OpsDefs.h"
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OP_NOP,
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} ZOp;
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};
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// Possible types of instruction operands in terms of which fields they use.
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@ -22,7 +22,7 @@ typedef enum {
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// I1/I2/I3/I4: the instruction's integer value, used directly (not as a slot)
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// FRAME: a slot in the (intrepreter) Frame object
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// X: no operands
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typedef enum {
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enum ZAMOpType {
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OP_X, OP_C, OP_V, OP_V_I1, OP_VC_I1,
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OP_VC,
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@ -46,15 +46,15 @@ typedef enum {
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OP_VVVV_I3_I4,
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OP_VVVV_I2_I3_I4,
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} ZAMOpType;
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};
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// Possible "flavors" for an operator's first slot.
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typedef enum {
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enum ZAMOp1Flavor {
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OP1_READ, // the slot is read, not modified
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OP1_WRITE, // the slot is modified, not read - the most common
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OP1_READ_WRITE, // the slot is both read and then modified, e.g. "++"
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OP1_INTERNAL, // we're doing some internal manipulation of the slot
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} ZAMOp1Flavor;
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};
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// Maps an operand to its flavor.
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extern ZAMOp1Flavor op1_flavor[];
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