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Add &ordered attribute for tables/sets
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9 changed files with 56 additions and 6 deletions
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@ -998,7 +998,7 @@ public:
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void EnableChangeNotifications() { in_change_func = false; }
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protected:
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void Init(TableTypePtr t);
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void Init(TableTypePtr t, bool ordered = false);
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using TableRecordDependencies = std::unordered_map<RecordType*, std::vector<TableValPtr>>;
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