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plugin/ComponentManager: Support lookup by EnumValPtr
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1 changed files with 15 additions and 1 deletions
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@ -136,7 +136,7 @@ public:
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C* Lookup(const zeek::Tag& tag, bool consider_remappings = true) const;
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/**
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* @param name A component's enum value.
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* @param val A component's enum value.
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* @param consider_remappings If true, component mappings will be honored
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* if the original component is disabled.
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* @return The component associated with the value or a null pointer if no
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@ -144,6 +144,15 @@ public:
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*/
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C* Lookup(EnumVal* val, bool consider_remappings = true) const;
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/**
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* @param val A component's enum value.
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* @param consider_remappings If true, component mappings will be honored
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* if the original component is disabled.
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* @return The component associated with the value or a null pointer if no
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* such component exists.
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*/
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C* Lookup(const EnumValPtr& val, bool consider_remappings = true) const;
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/**
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* Registers a mapping of a component to another one that will be honored
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* by the `Lookup()` methods if (and only if) the original is currently
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@ -347,6 +356,11 @@ C* ComponentManager<C>::Lookup(EnumVal* val, bool consider_remappings) const {
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return nullptr;
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}
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template<class C>
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C* ComponentManager<C>::Lookup(const EnumValPtr& val, bool consider_remappings) const {
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return Lookup(val.get(), consider_remappings);
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}
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template<class C>
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void ComponentManager<C>::RegisterComponent(C* component, const std::string& prefix) {
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std::string cname = component->CanonicalName();
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