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better initial workflow, thanks to Jon Siwek
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3 changed files with 11 additions and 11 deletions
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@ -220,6 +220,10 @@ add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/DebugCmdConstants.h
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WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
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)
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set(_gen_zeek_script_cpp ${CMAKE_CURRENT_BINARY_DIR}/../CPP-gen.cc)
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add_custom_command(OUTPUT ${_gen_zeek_script_cpp}
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COMMAND ${CMAKE_COMMAND} -E touch ${_gen_zeek_script_cpp})
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set_source_files_properties(nb_dns.c PROPERTIES COMPILE_FLAGS
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-fno-strict-aliasing)
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@ -349,7 +353,7 @@ set(MAIN_SRCS
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script_opt/CPP/Util.cc
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script_opt/CPP/Vars.cc
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script_opt/CPP/CPP-gen.cc
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${_gen_zeek_script_cpp}
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script_opt/DefItem.cc
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script_opt/DefSetsMgr.cc
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@ -313,7 +313,7 @@ void CPPCompile::GenEpilog()
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if ( addl_tag > 0 )
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return;
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Emit("#include \"zeek/script_opt/CPP/CPP-gen-addl.h\"\n");
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Emit("#include \"CPP-gen-addl.h\"\n");
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Emit("} // zeek::detail");
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}
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@ -54,13 +54,9 @@ at the beginning of `Compile.h`.
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Workflows
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---------
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The main code generated by the compiler resides in
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`src/script_opt/CPP/CPP-gen.cc`. That file does not initially exist, but
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`src/CMakeLists.txt` specifies it, so in order for `./configure` to
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succeed to start building Zeek, you need to first issue `touch
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src/script_opt/CPP/CPP-gen.cc`. (The branch does not include an empty
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version in `git` to prevent the common error of checking in a non-empty
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version after using the compiler.)
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The main code generated by the compiler is taken from
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`build/CPP-gen.cc`. An empty version of this is generated when
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first building Zeek.
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As a user, the most common workflow is to build a version of Zeek that
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has a given target script (`target.zeek`) compiled into it. This means
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@ -73,8 +69,8 @@ The generated code is written to
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`CPP-gen-addl.h`. (This name is a reflection of some more complicated
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features and probably should be changed.) The compiler will also produce
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a file `CPP-hashes.dat`, for use by an advanced feature.
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2. `mv CPP-gen-addl.h ../src/script_opt/CPP/CPP-gen.cc`
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3. `touch ../src/script_opt/CPP/CPP-gen-addl.h`
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2. `mv CPP-gen-addl.h CPP-gen.cc`
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3. `touch CPP-gen-addl.h`
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(Needed because `CPP-gen.cc`
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expects the file to exist, again in support of more complicated features.)
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4. `ninja` or `make` to recompile Zeek
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