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Merge branch 'topic/yunzheng/bit-1314'
I've worked on this a bit more: - Added tcp_max_old_segments to init-bare.bro. - Removed the existing call to Overlap() as that now led to duplicate events. - Fixed the code checking for overlaps, as it didn't catch all the cases. BIT-1314 #merged GitHub #31 merged * topic/yunzheng/bit-1314: BIT-1314: Added QI test for rexmit_inconsistency BIT-1314: Add detection for Quantum Insert attacks
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commit
c1f060be63
12 changed files with 139 additions and 4 deletions
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@ -34,12 +34,53 @@ uint64 Reassembler::total_size = 0;
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Reassembler::Reassembler(uint64 init_seq)
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{
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blocks = last_block = 0;
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old_blocks = last_old_block = 0;
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total_old_blocks = max_old_blocks = 0;
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trim_seq = last_reassem_seq = init_seq;
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}
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Reassembler::~Reassembler()
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{
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ClearBlocks();
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ClearOldBlocks();
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}
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void Reassembler::CheckOverlap(DataBlock *head, DataBlock *tail,
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uint64 seq, uint64 len, const u_char* data)
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{
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if ( ! head || ! tail )
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return;
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uint64 orig_seq = seq;
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uint64 orig_upper = seq + len;
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const u_char* orig_data = data;
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for ( DataBlock* b = head; b; b = b->next )
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{
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uint64 seq = orig_seq;
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uint64 upper = orig_upper;
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const u_char* data = orig_data;
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if ( upper <= b->seq )
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continue;
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if ( seq >= b->upper )
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continue;
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if ( seq < b->seq )
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{
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data += (b->seq - seq);
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seq = b->seq;
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}
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if ( upper > b->upper )
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upper = b->upper;
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uint64 overlap_offset = seq - b->seq;
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uint64 overlap_len = upper - seq;
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if ( overlap_len )
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Overlap(&b->block[overlap_offset], data, overlap_len);
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}
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}
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void Reassembler::NewBlock(double t, uint64 seq, uint64 len, const u_char* data)
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@ -49,10 +90,14 @@ void Reassembler::NewBlock(double t, uint64 seq, uint64 len, const u_char* data)
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uint64 upper_seq = seq + len;
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CheckOverlap(old_blocks, last_old_block, seq, len, data);
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if ( upper_seq <= trim_seq )
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// Old data, don't do any work for it.
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return;
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CheckOverlap(blocks, last_block, seq, len, data);
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if ( seq < trim_seq )
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{ // Partially old data, just keep the good stuff.
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uint64 amount_old = trim_seq - seq;
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@ -119,7 +164,36 @@ uint64 Reassembler::TrimToSeq(uint64 seq)
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num_missing += seq - blocks->upper;
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}
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delete blocks;
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if ( max_old_blocks )
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{
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// Move block over to old_blocks queue.
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blocks->next = 0;
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if ( last_old_block )
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{
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blocks->prev = last_old_block;
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last_old_block->next = blocks;
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}
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else
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{
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blocks->prev = 0;
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old_blocks = blocks;
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}
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last_old_block = blocks;
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total_old_blocks++;
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while ( old_blocks && total_old_blocks > max_old_blocks )
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{
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DataBlock* next = old_blocks->next;
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delete old_blocks;
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old_blocks = next;
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total_old_blocks--;
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}
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}
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else
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delete blocks;
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blocks = b;
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}
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@ -156,6 +230,18 @@ void Reassembler::ClearBlocks()
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last_block = 0;
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}
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void Reassembler::ClearOldBlocks()
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{
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while ( old_blocks )
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{
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DataBlock* b = old_blocks->next;
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delete old_blocks;
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old_blocks = b;
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}
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last_old_block = 0;
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}
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uint64 Reassembler::TotalSize() const
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{
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uint64 size = 0;
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@ -239,7 +325,7 @@ DataBlock* Reassembler::AddAndCheck(DataBlock* b, uint64 seq, uint64 upper,
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uint64 b_len = b->upper - overlap_start;
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uint64 overlap_len = min(new_b_len, b_len);
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Overlap(&b->block[overlap_offset], data, overlap_len);
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// Overlap(&b->block[overlap_offset], data, overlap_len);
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if ( overlap_len < new_b_len )
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{
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