Add base class for IP-based packet analyzers

This commit is contained in:
Tim Wojtulewicz 2021-04-13 15:36:31 -07:00
parent 3e1692676d
commit c1f0d312b5
23 changed files with 781 additions and 421 deletions

View file

@ -107,197 +107,6 @@ void Manager::Done()
{
}
void Manager::ProcessTransportLayer(double t, const Packet* pkt, size_t remaining)
{
const std::unique_ptr<IP_Hdr>& ip_hdr = pkt->ip_hdr;
uint32_t len = ip_hdr->TotalLen();
uint16_t ip_hdr_len = ip_hdr->HdrLen();
if ( len < ip_hdr_len )
{
session_mgr->Weird("bogus_IP_header_lengths", pkt);
return;
}
len -= ip_hdr_len; // remove IP header
int proto = ip_hdr->NextProto();
if ( CheckHeaderTrunc(proto, len, remaining, pkt) )
return;
const u_char* data = ip_hdr->Payload();
ConnTuple id;
id.src_addr = ip_hdr->SrcAddr();
id.dst_addr = ip_hdr->DstAddr();
BifEnum::Tunnel::Type tunnel_type = BifEnum::Tunnel::IP;
switch ( proto ) {
case IPPROTO_TCP:
{
const struct tcphdr* tp = (const struct tcphdr *) data;
id.src_port = tp->th_sport;
id.dst_port = tp->th_dport;
id.is_one_way = false;
id.proto = TRANSPORT_TCP;
break;
}
case IPPROTO_UDP:
{
const struct udphdr* up = (const struct udphdr *) data;
id.src_port = up->uh_sport;
id.dst_port = up->uh_dport;
id.is_one_way = false;
id.proto = TRANSPORT_UDP;
break;
}
case IPPROTO_ICMP:
{
const struct icmp* icmpp = (const struct icmp *) data;
id.src_port = icmpp->icmp_type;
id.dst_port = analyzer::icmp::ICMP4_counterpart(icmpp->icmp_type,
icmpp->icmp_code,
id.is_one_way);
id.src_port = htons(id.src_port);
id.dst_port = htons(id.dst_port);
id.proto = TRANSPORT_ICMP;
break;
}
case IPPROTO_ICMPV6:
{
const struct icmp* icmpp = (const struct icmp *) data;
id.src_port = icmpp->icmp_type;
id.dst_port = analyzer::icmp::ICMP6_counterpart(icmpp->icmp_type,
icmpp->icmp_code,
id.is_one_way);
id.src_port = htons(id.src_port);
id.dst_port = htons(id.dst_port);
id.proto = TRANSPORT_ICMP;
break;
}
default:
Weird("unknown_protocol", pkt, util::fmt("%d", proto));
return;
}
zeek::detail::ConnKey conn_key(id);
detail::Key key(&conn_key, sizeof(conn_key), false);
Connection* conn = nullptr;
// FIXME: The following is getting pretty complex. Need to split up
// into separate functions.
auto it = session_map.find(key);
if (it != session_map.end() )
conn = static_cast<Connection*>(it->second);
if ( ! conn )
{
conn = NewConn(conn_key, t, &id, data, proto, ip_hdr->FlowLabel(), pkt);
if ( conn )
InsertSession(std::move(key), conn);
}
else
{
// We already know that connection.
if ( conn->IsReuse(t, data) )
{
conn->Event(connection_reused, nullptr);
Remove(conn);
conn = NewConn(conn_key, t, &id, data, proto, ip_hdr->FlowLabel(), pkt);
if ( conn )
InsertSession(std::move(key), conn);
}
else
{
conn->CheckEncapsulation(pkt->encap);
}
}
if ( ! conn )
return;
int record_packet = 1; // whether to record the packet at all
int record_content = 1; // whether to record its data
bool is_orig = (id.src_addr == conn->OrigAddr()) &&
(id.src_port == conn->OrigPort());
conn->CheckFlowLabel(is_orig, ip_hdr->FlowLabel());
ValPtr pkt_hdr_val;
if ( ipv6_ext_headers && ip_hdr->NumHeaders() > 1 )
{
pkt_hdr_val = ip_hdr->ToPktHdrVal();
conn->EnqueueEvent(ipv6_ext_headers, nullptr, conn->GetVal(),
pkt_hdr_val);
}
if ( new_packet )
conn->EnqueueEvent(new_packet, nullptr, conn->GetVal(), pkt_hdr_val ?
std::move(pkt_hdr_val) : ip_hdr->ToPktHdrVal());
conn->NextPacket(t, is_orig, ip_hdr.get(), len, remaining, data,
record_packet, record_content, pkt);
// We skip this block for reassembled packets because the pointer
// math wouldn't work.
if ( ! ip_hdr->reassembled && record_packet )
{
if ( record_content )
pkt->dump_packet = true; // save the whole thing
else
{
int hdr_len = data - pkt->data;
packet_mgr->DumpPacket(pkt, hdr_len); // just save the header
}
}
}
bool Manager::CheckHeaderTrunc(int proto, uint32_t len, uint32_t caplen,
const Packet* p)
{
uint32_t min_hdr_len = 0;
switch ( proto ) {
case IPPROTO_TCP:
min_hdr_len = sizeof(struct tcphdr);
break;
case IPPROTO_UDP:
min_hdr_len = sizeof(struct udphdr);
break;
case IPPROTO_ICMP:
case IPPROTO_ICMPV6:
default:
// Use for all other packets.
min_hdr_len = ICMP_MINLEN;
break;
}
if ( len < min_hdr_len )
{
Weird("truncated_header", p);
return true;
}
if ( caplen < min_hdr_len )
{
Weird("internally_truncated_header", p);
return true;
}
return false;
}
Connection* Manager::FindConnection(Val* v)
{
const auto& vt = v->GetType();
@ -353,6 +162,17 @@ Connection* Manager::FindConnection(Val* v)
return conn;
}
Connection* Manager::FindConnection(const zeek::detail::ConnKey& conn_key)
{
detail::Key key(&conn_key, sizeof(conn_key), false);
auto it = session_map.find(key);
if ( it != session_map.end() )
return dynamic_cast<Connection*>(it->second);
return nullptr;
}
void Manager::Remove(Session* s)
{
if ( s->IsInSessionTable() )
@ -381,16 +201,20 @@ void Manager::Remove(Session* s)
}
}
void Manager::Insert(Session* s)
void Manager::Insert(Session* s, bool remove_existing)
{
Session* old = nullptr;
detail::Key key = s->SessionKey(true);
auto it = session_map.find(key);
if ( it != session_map.end() )
old = it->second;
if ( remove_existing )
{
auto it = session_map.find(key);
if ( it != session_map.end() )
old = it->second;
session_map.erase(key);
}
session_map.erase(key);
InsertSession(std::move(key), s);
if ( old && old != s )
@ -445,140 +269,6 @@ void Manager::GetStats(Stats& s)
s.num_packets = packet_mgr->PacketsProcessed();
}
Connection* Manager::NewConn(const zeek::detail::ConnKey& k, double t, const ConnTuple* id,
const u_char* data, int proto, uint32_t flow_label,
const Packet* pkt)
{
// FIXME: This should be cleaned up a bit, it's too protocol-specific.
// But I'm not yet sure what the right abstraction for these things is.
int src_h = ntohs(id->src_port);
int dst_h = ntohs(id->dst_port);
int flags = 0;
// Hmm... This is not great.
TransportProto tproto = TRANSPORT_UNKNOWN;
switch ( proto ) {
case IPPROTO_ICMP:
tproto = TRANSPORT_ICMP;
break;
case IPPROTO_TCP:
tproto = TRANSPORT_TCP;
break;
case IPPROTO_UDP:
tproto = TRANSPORT_UDP;
break;
case IPPROTO_ICMPV6:
tproto = TRANSPORT_ICMP;
break;
default:
reporter->InternalWarning("unknown transport protocol");
return nullptr;
};
if ( tproto == TRANSPORT_TCP )
{
const struct tcphdr* tp = (const struct tcphdr*) data;
flags = tp->th_flags;
}
bool flip = false;
if ( ! WantConnection(src_h, dst_h, tproto, flags, flip) )
return nullptr;
Connection* conn = new Connection(k, t, id, flow_label, pkt);
conn->SetTransport(tproto);
if ( flip )
conn->FlipRoles();
if ( ! analyzer_mgr->BuildInitialAnalyzerTree(conn) )
{
conn->Done();
Unref(conn);
return nullptr;
}
if ( new_connection )
conn->Event(new_connection, nullptr);
return conn;
}
bool Manager::IsLikelyServerPort(uint32_t port, TransportProto proto) const
{
// We keep a cached in-core version of the table to speed up the lookup.
static std::set<bro_uint_t> port_cache;
static bool have_cache = false;
if ( ! have_cache )
{
auto likely_server_ports = id::find_val<TableVal>("likely_server_ports");
auto lv = likely_server_ports->ToPureListVal();
for ( int i = 0; i < lv->Length(); i++ )
port_cache.insert(lv->Idx(i)->InternalUnsigned());
have_cache = true;
}
// We exploit our knowledge of PortVal's internal storage mechanism
// here.
if ( proto == TRANSPORT_TCP )
port |= TCP_PORT_MASK;
else if ( proto == TRANSPORT_UDP )
port |= UDP_PORT_MASK;
else if ( proto == TRANSPORT_ICMP )
port |= ICMP_PORT_MASK;
return port_cache.find(port) != port_cache.end();
}
bool Manager::WantConnection(uint16_t src_port, uint16_t dst_port,
TransportProto transport_proto,
uint8_t tcp_flags, bool& flip_roles)
{
flip_roles = false;
if ( transport_proto == TRANSPORT_TCP )
{
if ( ! (tcp_flags & TH_SYN) || (tcp_flags & TH_ACK) )
{
// The new connection is starting either without a SYN,
// or with a SYN ack. This means it's a partial connection.
if ( ! zeek::detail::partial_connection_ok )
return false;
if ( tcp_flags & TH_SYN && ! zeek::detail::tcp_SYN_ack_ok )
return false;
// Try to guess true responder by the port numbers.
// (We might also think that for SYN acks we could
// safely flip the roles, but that doesn't work
// for stealth scans.)
if ( IsLikelyServerPort(src_port, TRANSPORT_TCP) )
{ // connection is a candidate for flipping
if ( IsLikelyServerPort(dst_port, TRANSPORT_TCP) )
// Hmmm, both source and destination
// are plausible. Heuristic: flip only
// if (1) this isn't a SYN ACK (to avoid
// confusing stealth scans) and
// (2) dest port > src port (to favor
// more plausible servers).
flip_roles = ! (tcp_flags & TH_SYN) && src_port < dst_port;
else
// Source is plausible, destination isn't.
flip_roles = true;
}
}
}
else if ( transport_proto == TRANSPORT_UDP )
flip_roles =
IsLikelyServerPort(src_port, TRANSPORT_UDP) &&
! IsLikelyServerPort(dst_port, TRANSPORT_UDP);
return true;
}
void Manager::Weird(const char* name, const Packet* pkt, const char* addl, const char* source)
{
const char* weird_name = name;